When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as
I had only tried an Oculus Rift briefly, a couple of years ago, when it was still quite an early prototype and mostly a tech demo without any software of
PixelNAUTS, an indie Canadian developer behind the environments in 2013’s Contrast, were at the Playstation Experience with their new space-based speeder, Lost Orbit. I got a chance to
Before the simulator, before the platformer, and before whack-a-mole, there was pinball. Forever lurking somewhere in the corners of the gaming world, pinball has persisted for over seventy
World of Warcraft has been around so long it surprises me that it’s still something so many people are playing and thinking about. I can’t believe a game
[The following contains spoilers for Dragon Age: Inquisition. Reader discretion is advised.]
The word “inclusivity” is getting thrown around a lot these days within the games industry. It’s an