After Eric, Kenneth, and Jay each spent some time in the wilderness of Campo Santo’s Firewatch, the guys got together to discuss their thoughts on Delilah, handling an Alzheimer’
I will admit, the premise of Hero and Daughter+ intrigued me. “A weak guy who needs a bunch of strong women to fight his battles for him? Sounds like something
Improve and become great; is that not the edict of all great sports teams, leagues, and the individual players therein? Unlike many other game types, sports games share a cyclical
[Update: After testing a pre-launch patch, certain issues we originally found in the PC version of Danganronpa: Trigger Happy Havoc have been resolved. Our score has been updated to
As a creative, I was instantly fascinated by the premise of Layers of Fear. It’s easy to empathize with a painter on a quest to complete his magnum opus;
The power of the people is vital in democracy, that the population must be able to determine their own future and course. It’s that vein that Okhlos derives its
The Preposterous Awesomeness of Everything is the first commercial game put out by solo developer Joe Richardson. It’s a point-and-click title with an inventory system, a verb
We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears). The first one was the HyperX Cloud
The year is 2035, and today we mark the 20th year anniversary of our liberation from Self. Advent soldiers keep our beautiful cities bright and clean from those who would