The title just about says it all.
Editor Zach Faber and I lost a frustratingly continuous string of matches during Relic’s Dawn of War III closed beta.
Zach is
Point-and-click adventure games are in a weird state, where every new game is supposed to be the one that brings the genre back from the dead. New games
Reviewing universally loved titles decades after their release is tricky business. With that in mind, I’m not reviewing Planescape: Torment, but merely talking about the recent updates that Beamdog
Visual Novels have been around in some form for decades. Arguably, the visual novel could be the video game successor of the “choose your own adventure book.” If done properly,
It’s hard to believe that it’s been nearly seven years since Hamlet, or the Last Game Without MMORPG Features, Shaders and Product Placement (yes, that’s the full
Destiny 2 is officially on its way. Come September 8, the guardians of Earth will regroup in the aftermath of a calamitous attack to bring the fight back to the
Isolation was once a thing we tried to stay away from. We longed for the companionship of others, the help to overcome difficult tasks. Over time, however, we’ve found
Smashing its original goal of $60,000 CAD in just five days, Causal Bit Games has created a successful Kickstarter for its upcoming game Battle Princess Madelyn. We talk with
Roguelikes are becoming increasingly popular, especially in the world of indie gaming. Streets of Rogue, a game in early access on Steam developed by Matt Dabrowski and published by tinyBuild
This represents the progression of my thoughts and reactions to Desync:
The first minute in-game as an unapologetically avid ‘80s synth fan (much to my wife’s displeasure): “Damn,