Victor Grunn
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Imagine a real-time strategy game where micromanaging the location and movement of your military assets is a non-issue, partly because there are no military assets involved. A game where you have tech-trees to advance through and resources to gather, yet doing so isn’t merely a means to another end,
by Victor Grunn
“It’s like FTL but with better graphics!” That’s the initial buzz I was hearing about Into the Stars, a successfully kickstarted title from indie dev Fugitive Games, and it was the hook that got me to try it out. FTL: Faster Than Light is a kind of gold
by Victor Grunn
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
Black Desert Online is the most surprising game I’ve played in a while. From a distance, the game seems as if it will be very ‘samey’ – only the latest, if prettiest, iteration of the same old grind-and-gear gameplay any seasoned MMO player has experienced by now. But get up
by Victor Grunn
I’m captivated by games which features roguelike elements and dynamically generated content. Pokemon? Admittedly, I’m ambivalent. But when I heard that Pokemon Super Mystery Dungeon was out on the 3DS, I had to give it a shot. I was hoping for a decent roguelike title in convenient portable
by Victor Grunn
Josh’s Opinion Helldivers doesn’t quite capture the intensity and brutality of the many galactic battles we see in films like Starship Troopers or Aliens, but it makes a decent effort. From Arrowhead Game Studios (the makers of Magicka) comes a bread-and-butter top-down shooter that has a few kinks
by Victor Grunn
Originally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free
by Victor Grunn
Warhammer: End Times – Vermintide by Fatshark is what you get when you take the swarming menace meatgrinder experience of Left 4 Dead, match it with the unlock, loot and progression system of Payday 2, and throw the whole thing into the dark fantasy Warhammer world of swords, black powder pistols,
by Victor Grunn