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Spencer Campbell

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Spencer Campbell's Work 25 Articles
Reviews   -   Apr 27, 2015 Crypt of the Necrodancer — Dungeon of Dance
Crypt of the Necrodancer — Dungeon of Dance

Crypt of the Necrodancer is a one-of-a-kind rhythm rogue-like that has players battling to the beat to find mystical treasures at the bottom of a randomly-generated dungeon.  With a seemingly infinite amount of effortless coolness and never-ending charm, Crypt of the Necrodancer delivers a satisfying challenge that keeps you asking

by Spencer Campbell
Reviews   -   Mar 02, 2015 Hand of Fate — Cards against humanity
Hand of Fate — Cards against humanity

Slicing your way through enemy hordes beat ‘em up style is a blast, but sometimes I want to relax and play a simple card game.  Indie developer Defiant Development says, “Why not both?” with Hand of Fate, the hack and slasher with collectible card game elements. Hand of Fate plays

by Spencer Campbell
Reviews   -   Feb 09, 2015 Let Me Out of Here! — The Escapists
Let Me Out of Here! — The Escapists

The idea of a prison break does nothing but excite me. There aren’t many prospects more thrilling than sticking it to the man using only your wits and the limited tools offered up by your oppressors, so naturally I quickly snatched up the chance to play The Escapists. Sadly

by Spencer Campbell
Features   -   Dec 27, 2014 Spencer Campbell’s Top 10 Games of 2014
Spencer Campbell’s Top 10 Games of 2014

2014 was a strange year for video games.  The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and

by Spencer Campbell
Previews   -   Nov 14, 2014 Conquest on a huge scale — Grand Ages: Medieval preview
Conquest on a huge scale — Grand Ages: Medieval preview

Earlier this week, I went to a Kalypso press event where I got to see a demo of Grand Ages: Medieval. It’s being developed by Gaming Minds Studios, who created the Patrician and Port Royale series as well as the award winning Rise of Venice. Grand Ages: Medieval is

by Spencer Campbell
Previews   -   Nov 14, 2014 Sneak in style — Crookz preview
Sneak in style — Crookz preview

Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member

by Spencer Campbell
Previews   -   Nov 14, 2014 Let’s get evil — Dungeons 2 hands on preview
Let’s get evil — Dungeons 2 hands on preview

While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping to get a solid Dungeon Keeper-esque game, and while it did scratch the itch, it played more like a tower

by Spencer Campbell
Reviews   -   Nov 08, 2014 Rediscovering Sound — Wicked Audio’s Reverb Headphones
Rediscovering Sound — Wicked Audio’s Reverb Headphones

I so often find myself utilizing less­ than ­ideal mechanisms for the enjoyment of music and game audio (my buzzing car stereo, rattling TV speakers, or the tinny whistles of my smartphone), so Wicked Audio’s Reverb Headphones appeared as nothing short of a godsend for my ears that hungered

by Spencer Campbell
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