Niko DelValle


It’s nice that in a time where the most popular games are all big titles driven by action and constant engagement that extremely detailed strategy games like Galactic Civilizations III can still exist. I played around with the beta a bit, and while I don’t really feel like
by Niko DelValle
DISCLAIMER – Visual novels have a history of containing adult content intended for audiences of eighteen years or older. These types of visual novels, called “eroge” because they contain erotic content, are marked throughout the article. We made selections based on the strength of narrative rather then discriminating based on the
by Niko DelValle
The RTS genre is one that I think is desperately in need of reinvention. Not considering a few really great titles, the genre has laid stagnant for a very long time. There hasn’t been a transfusion of new ideas or a developer really wishing to push this style of
by Niko DelValle
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
This has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelValle
When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValle
Kingdom Hearts is a series that holds a special place in a lot of gamers’ hearts, but particularly mine. I was just a child when I played the first game. When they announced the second one, I was very excited… it would be the first time I waited around for
by Niko DelValle
War. It’s a common thing in video games as is the violence that results from it. Very few games remember the horrors of war, and that is the core of This War of Mine. You don’t play as a muscled soldier, gruff commander, or spy. You play as
by Niko DelValle