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Matt Welsh

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Matt Welsh's Work 77 Articles
Previews   -   Jun 19, 2015 Do a barrel roll! — Star Fox Zero preview
Do a barrel roll! — Star Fox Zero preview

As I soared through the battle-worn skies of Corneria, enemy fighters continued to close in with their lasers directed right at me. I continued to dodge enemy fire, my furry animal companions not always faring so well, calling out to their leader for assistance before being shot down. I quickly

by Matt Welsh
Previews   -   Jun 19, 2015 Finely threaded — Yoshi’s Woolly World preview
Finely threaded — Yoshi’s Woolly World preview

Let’s just get this out of the way right now: Yoshi’s Woolly World is one of the most adorable games ever made. Taking a nod from Kirby’s Epic Yarn, the world of Yoshi has been completely transformed into string and the entire presentation is immensely charming to

by Matt Welsh
Previews   -   Jun 18, 2015 A skate down memory lane — Tony Hawk’s Pro Skater 5 preview
A skate down memory lane — Tony Hawk’s Pro Skater 5 preview

From the first moment I laid eyes on Tony Hawk’s Pro Skater 5, I could tell that this game is meant as a throwback. Everything about the game screamed nostalgia, aiming to recreate the core arcade-like skating experience found in the old days before Tony Hawk’s gaming adventures

by Matt Welsh
Previews   -   Jun 17, 2015 A sword fighting ballet — For Honor hands-on impressions
A sword fighting ballet — For Honor hands-on impressions

Ubisoft’s For Honor debuted this week and was easily one of the biggest surprise announcements to come out of E3. As a brand new IP with an emphasis on sword fighting combat, the action gameplay of For Honor looked appealing, but after getting some hands-on time with the game,

by Matt Welsh
Previews   -   Jun 16, 2015 Console conquest — Hands-on with Armello
Console conquest — Hands-on with Armello

When it comes to certain genres, some games just don’t play well using a controller. Chief among them are strategy games and board games, which are usually plagued by a poorly translated control scheme that hinders your ability to move around a battlefield efficiently. After some hands-on time with

by Matt Welsh
Reviews   -   May 27, 2015 Ink-redible — Splatoon review
Ink-redible — Splatoon review

Nintendo has never really been known for their online efforts. Usually associated with family-friendly offline affairs, Nintendo has always seemed to be hesitant to embrace the internet battlefield. Sure, recent games like Mario Kart 8 and Super Smash Bros. for Wii U have featured strong online capabilities, but for the

by Matt Welsh
Reviews   -   May 10, 2015 A meteoric mash-up — Lost Orbit review
A meteoric mash-up — Lost Orbit review

There are some games you come across in this industry that manage to merge two seemingly conflicting ideas to great effect. Likewise, there are some concepts that, when mashed together, prove disastrous in execution. Like a peanut butter and gravy sandwich, Lost Orbit is a game that is mostly entertaining,

by Matt Welsh
Features   -   May 07, 2015 Yooka-Laylee and the importance of retro revivals
Yooka-Laylee and the importance of retro revivals

Over a decade ago, I lost something important to me. As a teenager, I didn’t quite realize it at the time, but a game studio that had very much shaped my gaming preferences and was largely responsible for my gaming passions in the first place was about to go

by Matt Welsh
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