Keith Schleicher

The shoot-em-up genre has become an underappreciated genre these days, but it is one I enjoy going back to. I remember going to an arcade and putting several quarters in the Raiden II machine. I keep the Gradius Collection with my PSP because of the variety each Gradius game provides.
by Keith Schleicher
A while ago a game called Advance Wars came onto the scene for the Nintendo Game Boy Advance. While it contained a cute aesthetic, it made war games accessible to the general public. When board gamers think of a war game, they might think of sprawling miniature armies with a
by Keith Schleicher
It seems like tile-laying games often have you building something. The gateway game Carcassonne has you building a city with castles, roads, and cloisters. Alhambra has you building a city with many different buildings and walls sprawling outward. Sultaniya has you building as well, but instead of building out, the
by Keith Schleicher
Playing miniatures games can be intimidating with rules about movement, how far attacks reach, and the number of actions available on a turn. Sometimes the housekeeping is just as time consuming as the decision making. While apps have been created to assist with these, we are starting to see apps
by Keith Schleicher
The dungeon crawl is nothing new to gamers. The dark, damp dungeon often sets the mood for adventurers in the video game and pen-and-paper realm. However, you often don’t see it mixed with a dose of happiness and cuteness. Super Dungeon Explore merges the two with a distinct chibi
by Keith Schleicher
Bringing sports to board games has been a difficult proposition. The Strat-o-matic series allowed people to create their teams using real baseball players. 1st and Goal uses cards to call plays and dice to determine the yardage. Spring-loaded levers were used to pop a ping pong ball to try to
by Keith Schleicher
THQ had a fire sale of their licenses when they went out of business. The big publishers snapped up their biggest franchises like WWE. However, Nordic games purchased the rights to several smaller franchises that either went unnoticed or had cult followings. One of those was the MX vs ATV
by Keith Schleicher
I admit that I enjoy cooperative games because they are easier to play with non-gamer friends. While the games can sometimes be tougher to win, there’s nothing like celebrating a shared victory with everyone at the table. Finding a good cooperative game can be difficult, especially if it seems
by Keith Schleicher