John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/




2C Gaming made its name taking D&D Fifth Edition beyond 20th level, and made quite a splash at PAX Unplugged giving player the chance to create and test some epic level characters. The support comes in the form of more than just characters, however. 2C Games does have
by John Farrell
While Paizo will always support Pathfinder, Starfinder is its major focus at the moment, and its booth at the con was an array of demos for the game. I got a chance to sit down with Eric Mona, Publisher at Paizo, and talk about the launch, design, and future for
by John Farrell
Studio Woe is a company of two artists whose hands have touched some of the most lush visual feasts of the past few years. Darksiders, Warhammer 40k, and League of Legends all bore their work before they made it their goal to found Studio Woe. I’m glad I took
by John Farrell
North Star Games has been a powerful force in the tabletop industry for a long time, and it shows no chance of stopping soon. With a history of successes and a strong listing of developing titles, its work bringing tabletop gaming to the forefront proves to be an ongoing mission
by John Farrell
Crowdfunding is a massive force for tabletop, and one that Game on Tabletop feels has been underserved. While Kickstarter is the watchword of tabletop creators, its infrastructure is not specifically built for those creators, posits Jenny Bendel of Game on Tabletop. This company’s goal is to create more robust,
by John Farrell
Babageek is a fresh company with a story-based game which works to guide children through the basics of roleplay. Robit Riddle, featuring the artist behind Mice and Mystics, will feature choose your own adventure stories influenced by skill challenges and cooperative gameplay to engage younger audiences and help cultivate creative
by John Farrell
Onyx Path has spent the last few years shepherding and redefining the World of Darkness franchise, and has finally been able to stabilize enough to explore other avenues. I spoke with company founder Richard Thomas about the frustrating past and bright future of the Onyx Path. Yes, rising from the
by John Farrell
The inaugural PAX Unplugged was an astonishing success for all involved. The Philadelphia convention center was packed to the gills, with designers and fans stretching in all directions. I was delighted to see the indie developers right along the giants, and all of them were connecting with fans, showing off
by John Farrell