John Farrell
John Farrell is an affordable housing attorney living in West Chester Pennsylvania. He once travelled the weird west as Carrie A. Nation in Joker's Wild at: https://jokerswildpodcast.weebly.com/




Deep in the eldritch rabbit hole of Star Trek fan productions, I uncovered something incredible. For a franchise with such longevity and popularity, it’s only natural that there would be fan productions; and in my experience a surprising number of them are of high quality. If this article gains
by John Farrell
Whether leagues beneath the sea or just above the clouds, Nemo Rising: Robur the Conqueror has an adventure in store. How worthwhile an adventure? Well, that depends on your interest in the subject matter and how much you mind repetition. Nemo Rising is a cooperative game for up to four
by John Farrell
Luck, strategy, and some classic manipulation come together in Three Dragon Ante. What was once an in-game prop, modeled as a poker-style experience couched within a D&D style fantasy world, is now rereleased with the Legendary Edition. This new collection represents the ultimate version of the game, with
by John Farrell
Keeping true to many of the 80s action films that inspired Countdown: Action Edition, Dog Might games has delivered an experience that is full of heart and hilarity, but lacking in the follow through that would make it more. Countdown sets one player as an Action Hero, sent into an
by John Farrell
The Switch has proven itself a breeding ground for novelty cooperative experiences, and The Stretchers joins the fold as a creative exploration of some simple mechanics. You and a friend will take on the role of two ambulance drivers, zooming around several areas as you race to reach afflicted citizens
by John Farrell
If you’ve ever wanted a tabletop experience/16-bit video game adaptation of Arthur’s quest for the grail, Super Camelot might be right for you. If you want that experience to be fun and well-designed, it might not be. While Super Camelot’s presentation contains a great deal of
by John Farrell
A mysterious necromancer and hopeful albino psychic round out Ashes’ lineup to bring an abrupt but quality ending to one of history’s greatest card games. Ashes: Rise of the Phoenixborn was a game of rare, exceptional beauty. I don’t know if I’ve ever seen a design so
by John Farrell
The gap between Rad’s potential and its reality is more saddening than the actual game. You see, this action roguelike from Double Fine Productions isn’t truly worthless, but every once in a while during gameplay you will see glimpses of the marvel that it might have been, and
by John Farrell