Jay Malone





Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can have on the go. Developer Dynamighty created a very entertaining product in CounterSpy when it was released on the PS4.
by Jay Malone
With the month of September now upon us, football will be appearing on television screens across the country come Sunday for at least the next three months. But as we know, with football season comes yet another installment in the long running Madden NFL franchise. This go around, EA Tiburon
by Jay Malone
The ice is beginning to thicken now that NHL 15, the next installation in EA Sports’ long-running hockey franchise, has dropped onto store shelves.. With its official launch, many wondered if it could live up to the next-gen visual standards set by the likes of MLB: The Show and NBA
by Jay Malone
The following is an interview with Dynamighty’s David Nottingham… Can we get a brief history on Dynamighty and how you guys came together? DN: It started when John & I left LucasArts in 2010 because we wanted to set up a small independent game studio. We were joined by
by Jay Malone
The narrative element of video games has always been one of great importance. Whether it was in scrolling 16-bit text, or in full, slightly overlong cutscenes, wonderful tales have been woven since the beginning of this love we call video games. You can look no further for proof of that
by Jay Malone
These days, developing a game centered harkening back to older television shows seems like a less than stellar idea. To some it may seem a fast track towards being pushed aside due to the player not fully comprehending the creator’s intent. Developers, Dynamighty, have thrown caution to the wind
by Jay Malone
The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don’t care, give us a bit of an introduction to your studio. How large are you, when were you founded, who founded, etc. Tribe Studios was founded towards the end of 2010. The
by Jay Malone
Do you enjoy understanding your surroundings? If so, Hohokum could very well not be for you. In this slightly bewildering adventure, you play as a kite that flies between different worlds. Inside these worlds are a variety of different tasks to complete, which will ultimately lead to you freeing one
by Jay Malone