Hunter Wolfe





It’d be easy to dismiss LawBreakers’ slogan “Gravity Defying Combat” as sensationalized PR jargon. It is that, sure, but the phrase truly captures the essence of developer Boss Key’s debut game, a multiplayer-only, team-based shooter that takes traditional online multiplayer gameplay and tricks it out with low-gravity and
by Hunter Wolfe
Tacoma immediately harkens back to the meditative exploration of its Fullbright Company predecessor, Gone Home. In essence, both games are walking simulators that ask players to construct an understanding of specific settings and the characters who inhabit them. But as much as Tacoma attempts to deviate from its predecessor — invigorating
by Hunter Wolfe
I don’t watch a lot of horror movies – I try to avoid things that are going to send my blood pressure into high gear – but Perception reminds me a lot of the few that I’ve seen. That is, I’m not going to remember the throwaway characters or
by Hunter Wolfe
“Save the girl.” This is your only instruction when Get Even begins. You play as Cole Black, an amnesiac who wakes up in an abandoned warehouse with no memory of who he is or why he’s trying to “save the girl” — it’s up to the player to piece
by Hunter Wolfe
I’m just a young whipper-snapper, so I don’t remember when the first game in the AquaNox series launched back in 1996. The gameplay was unique — a first-person, submarine-based shooter — but after two sequels, the series went off-radar for years until gamers successfully funded a follow-up on Kickstarter. I
by Hunter Wolfe
I played a variety of VR games at E3, some that were amazing and some that need a little work, and unfortunately, Preta: Vendetta Rising falls into the latter. Preta: Vendetta Rising is a multiplayer action-RPG set in Akirion, a fantasy world overrun by the titular, demonic Pretas. Players choose
by Hunter Wolfe
I played some awesome VR titles at E3 last week (and some more), but the biggest and most ambitious of these titles was also my least favorite. Seeking Dawn is a co-op sci-fi shooter by developer Multiverse where players explore an alien world and, well, shoot stuff. That was all
by Hunter Wolfe
In the sweet, short time I had with Sea of Thieves at E3, I looted bananas from a lonely island, scooped buckets of water out of my ship to prevent it from sinking, and played an accordion from the masthead of my ship while my lackeys fired cannons at an
by Hunter Wolfe