They say the adventure is more about the journey than the destination. In Stories: The Path of Destinies, you will have to walk through many paths to get to your
The idea of holding out against an unstoppable force, standing against overwhelming odds and just barely being able to survive is admirable, and rarely done well in games. Maybe it’
Repetition and perfection are the two words I would use to describe the loop of Trackmania Turbo’s lightning-paced gameplay. In most racing games you compete with other physical racers,
From challenge comes opportunity. And, at least in games, challenge can also create risk. Gearbox Software might be known for first-person shooters, but with a game like Battleborn the team
Loot, shoot, repeat; that’s the mantra of Ubisoft’s newest open-world game The Division. Set amidst the broken remains of Manhattan after a viral outbreak, embedded special agents have
It’s exciting to see a game challenge ideas like Superhot does. Taking the constraints of an action-packed, adrenaline-pumping first-person shooter and slowing it down, pinpointing every minute and second
Expectations are usually high when major franchises meet: Batman and Superman, Crosby, Stills and Nash, Family Guy and The Simpsons. The results can be erratic, a resounding success or a
One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call
This past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix. I ran the game on
Fire Emblem: Fates seeks to hit the heights of war epics, a word that has been misconstrued often when it comes to games. Rather than simple scope or size of