Eric Van Allen


As Halloween looms closer, it’s always fun to reflect on the moments in gaming that keep us awake at night. There are many games that have defined the horror genre, but what about the community that takes the normal and makes it terrifying? For this article, we’d like
by Eric Van Allen
This year, as part of Extra Life, I (Eric) will be streaming for 24 hours in order to raise money for my local children’s hospital, Dell Children’s Medical Center. Extra Life has been going for a good number of years now, and is a fantastic charity that I
by Eric Van Allen
One of the best days in every elementary school kid’s year, at least in my generation, was the day of the book fair. We had catalogs that we peered at throughout the week, and the day finally came when the shelves were lined with row after row of novels
by Eric Van Allen
Non-sequels have become a standard in our industry. When a company wants to make a new game for a franchise, but doesn’t want it to be a direct follow-up, it’s simple to release a game that adds more content without having to commit to that full “number-up.” Some,
by Eric Van Allen
Ryse: Son of Rome Review [Gaming Trend] Watch this video on YouTube They say history is doomed to repeat itself. Indeed, it seems enemies will always put their explosive content in red, shiny barrels and bosses’ weak spots will always glow. Launch titles for new consoles tend to range from,
by Eric Van Allen
F.E.A.R. Online - hands-on preview [Gaming Trend] Watch this video on YouTube Over the last weekend, we got to go hands-on with the new free-to-play horror FPS, FEAR Online. Spiritual successor to the iconic FPS series of the same name, FEAR Online boasts several game modes and
by Eric Van Allen
The advent of indie gaming in the last few years has allowed for a great variety of games to come out. Genres and gameplay styles that would normally be overlooked by AAA studios can see the light of day through Kickstarter or Steam Early Access. The Sacred Tears True is
by Eric Van Allen
Urban Dictionary defines the Civilization effect as “the ability of any game of the Civilization series to produce an addiction sufficient to warp space-time around the player; results in being tardy or accidentally pulling a video game all-nighter.” This phenomenon has been special to Civ games, but it also perfectly
by Eric Van Allen