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Eric Van Allen

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Eric Van Allen's Work 188 Articles
Editorials   -   Mar 10, 2015 Beyond the controller — A discussion on postmodern gaming
Beyond the controller — A discussion on postmodern gaming

There’s no arguing that this week is a stacked week in gaming, as many releases have hit that are creating a great deal of buzz in the gaming community. Today, two very different games are on the digital shelves, with two very different stories told very differently. Yet they

by Eric Van Allen
Reviews   -   Mar 03, 2015 A Legacy Worth Reviving — Oreshika: Tainted Bloodlines Review
A Legacy Worth Reviving — Oreshika: Tainted Bloodlines Review

Family. Loss. Revenge. Sacrifice. These themes are the tenets of Oreshika, a way of life for a game about a house cursed to charge relentlessly into the slaughter. Even in the opening segments, I knew I was in for a vastly unique experience. Greeted with images of a clan sobbing

by Eric Van Allen
Reviews   -   Feb 25, 2015 Anime, strategy, and lots of fan service — Hyperdevotion Noire: Goddess Black Heart review
Anime, strategy, and lots of fan service — Hyperdevotion Noire: Goddess Black Heart review

The Hyperdimension series is a concept that has always looked interesting from the outside looking in. An entire series of games based around parodying the console wars and the popular franchises from throughout history, with lots of wacky antics and great anime-style animations for the characters. This was what was

by Eric Van Allen
Podcast   -   Feb 23, 2015 Metatheory Podcast Ep. 14 — The mothership is standing by.

On this week of Metatheory, we’re joined by guests Chris Faylor and Brian Martel from Gearbox Software to talk about the upcoming Homeworld Remastered! We discuss the archival of video games, what it’s like to work with code from years ago, what went into the remastering process and

by Eric Van Allen
Reviews   -   Feb 23, 2015 Just monkeyin’ around — Jungle Rumble Review
Just monkeyin’ around — Jungle Rumble Review

Rhythm is a concept that hasn’t been utilized often this generation. Likely because the industry was saturated with countless plastic instruments and motion-detecting dance games, developers have laid off the beat a bit. Jungle Rumble seeks to turn that beat around and create a new and interesting handheld rhythm

by Eric Van Allen
Previews   -   Feb 20, 2015 Hyperdevotion Noire: A Preview in Progress
Hyperdevotion Noire: A Preview in Progress

This is the unceremonious “Yes, we have it and are reviewing it” piece about Hyperdevotion Noire: Goddess Black Heart for the Playstation Vita. I’ve had  the game for a couple days now, and would say I’m a fair bit into it, but games of this size usually need

by Eric Van Allen
Editorials   -   Feb 16, 2015 Crowdthink: On Game Length and The Order: 1886
Crowdthink: On Game Length and The Order: 1886

In 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is

by Eric Van Allen
Reviews   -   Feb 10, 2015 Enraptured by the thrill of the hunt — Monster Hunter 4 Ultimate review
Enraptured by the thrill of the hunt — Monster Hunter 4 Ultimate review

Few games capture the thrill of the hunt like Monster Hunter. Hours of work, preparation and practicing on lesser mobs, culminating in a final standoff. A creature looming just ahead, multiple times your size, who eats hunters for three meals a day, waiting for you to take the first swing.

by Eric Van Allen
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