Hotline Miami was a game that caught me by surprise. Brutal combat, a primal 80’s-synth soundtrack, and a fascinating use of gameplay mechanics to convey theme, it was
As earnest of an attempt as Square-Enix made in bringing Final Fantasy Type-0 to the States, the PlayStation Portable game’s transition to HD only magnifies the cut
The first time you play World of Warships, it seems like forever before you see an enemy ship.
The ocean is a vast and empty place.
World of Warships is
Assassin’s Creed Rogue was the surprise hit of last year. While Unity was eventually beaten into a better state than it shipped in, Rogue shipped ready to go. While
Returning from PAX East 2015, I was completely exhausted. It was an awesome experience, and I learned a lot about tons of different video games and even some nifty technology.
A good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and
Far Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business.
Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional,
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D