On paper, Nintendo’s new 3DS model seems like a pretty legitimate grab at hardcore gamers. It features two extra shoulder buttons, more forgiving 3D, a new control nub, a
The narrative element of video games has always been one of great importance. Whether it was in scrolling 16-bit text, or in full, slightly overlong cutscenes, wonderful tales have
Sequels are notoriously difficult to get right. Even before the game starts, a sequel is damned if it does and damned if it doesn’t by its existing fan base.
Warning: The following contains spoilers for Dragon Age: Origins, Dragon Age: Awakening and Dragon Age II. Reader discretion is advised.
Bioware has made some of the most iconic and memorable
“Customizable” is a very fluid concept in the world of videogames, and it’s certainly been taken more and more advantage of as the technology behind our favorite entertainment grows
New consoles bring with them new experiences, but they also give us a chance to improve those games we really loved most. And as publishers tirelessly work ’round the clock
These days, developing a game centered harkening back to older television shows seems like a less than stellar idea. To some it may seem a fast track towards being pushed
The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown.
If you don’t care, give us a bit of an introduction to your studio. How
Do you enjoy understanding your surroundings? If so, Hohokum could very well not be for you. In this slightly bewildering adventure, you play as a kite that flies between different
If you’re just now catching up on all the Gamescom news, here’s the one thing you need to take away from Microsoft’s conference: Not one other announcement