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Faith: the Sci-fi RPG was one of last year’s best releases. Its fresh new take on religion in gaming, intricate political universe, and melding the boardgame’s style with roleplay paved the way for a bold franchise that is sure to stake its claim on the market for years
A dark hand reaches out over the galaxy. It’s changing minds, gaining power, and manipulating entire star systems. True heroes could go out to right this wrong…but all we have is you, and I guess that will do. Heart of the Fury is a sprawling pulp sci-fi campaign
Korvosa, a great city seated at the edge of the Varisian wilds, is in turmoil. A curse hangs over the rulers, dooming each who ascend the throne to an early death. Once again it has struck, and Korvosa is thrown into turmoil as the fate of Varisia hangs in the
by John FarrellKorvosa, a great city seated at the edge of the Varisian wilds, is in turmoil. A curse hangs over the rulers, dooming each who ascend the throne to an early death. Once again it has struck, and Korvosa is thrown into turmoil as the fate of Varisia hangs in the
by John FarrellFaith: the Sci-fi RPG was one of last year’s best releases. Its fresh new take on religion in gaming, intricate political universe, and melding the boardgame’s style with roleplay paved the way for a bold franchise that is sure to stake its claim on the market for years
by John FarrellA dark hand reaches out over the galaxy. It’s changing minds, gaining power, and manipulating entire star systems. True heroes could go out to right this wrong…but all we have is you, and I guess that will do. Heart of the Fury is a sprawling pulp sci-fi campaign
by John FarrellThere can be no heroes without villains. No light without dark. No Player’s Guide without a Bestiary. As a part of the RPG revolution that has been ongoing for the past few years, Paizo Publishing has gone to efforts to make its products more accessible. One aspect of this
by John FarrellWhen Wizards of the Coast took a big chance with Dungeons and Dragons 4th Edition, fans of the series were divisively intrigued and reviled. Some felt it was a sleek new entry into the series while many were put off by the combat-focused play and MMO inspired design. During that
by John FarrellContinuing in a recent trend of expanding Pathfinder into new genres, Horror Adventures takes us to the untouched territory of fear. Sure, we’ve had adventures with grisly themes and Occult Adventures’ own resources for unsettling players, this is the first dedicated release with horror as a main focus. As
by John FarrellTo my dearest Lord Dumas, I write to render a report on Ultimate Intrigue, the most recent in the line of supplements from the esteemed Pathfinder system, which outlines rules for deeds of daring heists, societal mystery, and political strife. I admit myself immediately intrigued by this outing, which promises
by John FarrellReligion has always had a troubled presentation in roleplaying games. Faith is one of the deepest mysteries of humanity and roleplaying is one of the best avenues of self exploration. Gods are by no means absent from games, especially given the cultures that inspire them. But sadly these representations are
by John Farrell