This May, Dungeons & Dragons’ next publication, Ghosts of Saltmarsh, will be released on shelves and will contain fifth edition adaptations of popular classic campaigns. These adventures will lead players
A crisis of identity sits at the heart of Waterdeep: Dragon Heist. Is it an adventure? Is it a gazetteer of Water Deep? Is it a toolbox for urban sandbox
As gaming relies more and more on digital assets to supplement the experience, the Decks of Many are proving just how much utility we can get out of an analogue
Experimentation is a healthy part of any growth, but by its nature leads to some failures. Outbreak: Undead Second edition is not a failure in its entirety, but many of
Sometimes the best of intentions and ideas fizzle as you get into the details of completion. Overlight is just such a product; described in broad strokes, it’s a bold
As the apocalypse looms ever larger in America’s collective subconscious, it’s fitting that such a high quality RPG has come about to help us experience it at our
I found the core book for Tales From the Loop to be a refreshing surprise, and things have only gotten better from there. Just recently the series got picked up
It’s officially time to start getting excited about the new edition of Pathfinder. I, like many of you, wanted to remain healthily skeptical until we had seen more of
It’s truly remarkable that they managed to mess this up so completely. Look, I had an intro ready to go that would lay out how Vampire the Masquerade changed
It’s a vibrant time for roleplaying as mystery-solving children in settings influenced by media from the 1980s. Not the 1980s themselves, just certain cultural touchstones that came from it,
Nostalgia is a strange thing. While it can easily take you to a warm, familiar place, its simple power over the subconscious is often manipulated for cheap profits from artists