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To make a successful and (most importantly) fun game, it needs to be unique in its own way or the first of its kind. We see a lot of FPS or battle royale titles that copy aspects of other successful titles and try to make it their own. Some are
by Ben LombardoTo make a successful and (most importantly) fun game, it needs to be unique in its own way or the first of its kind. We see a lot of FPS or battle royale titles that copy aspects of other successful titles and try to make it their own. Some are
by Ben Lombardo