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Zen Studios has made it their business to create the perfect pinball experience. They have over 70 pinball tables, including licensed properties like Star Wars, Aliens, The Walking Dead, South Park, and Marvel. With their tried and true formula locked in, they’ve seen fit to try something completely new
I hate getting scared. The idea of somehow accessing one’s reservoir of dopamine through agitating the reptilian brain has always stricken me as a clear sign of mental instability. And horror games are the most egregious offenders; they put players in the shoes of the dumbest protagonists ever — these
Dying: Reborn actually intrigued me from the first trailer; a first-person escape-the-room game using the PSVR sounded like a pretty fun time, the jump scares looked exciting, and the fish-headed villain added a surreal touch to the whole thing. All that interest almost immediately disappeared once I started playing the
by Christian DeCosterDying: Reborn actually intrigued me from the first trailer; a first-person escape-the-room game using the PSVR sounded like a pretty fun time, the jump scares looked exciting, and the fish-headed villain added a surreal touch to the whole thing. All that interest almost immediately disappeared once I started playing the
by Christian DeCosterZen Studios has made it their business to create the perfect pinball experience. They have over 70 pinball tables, including licensed properties like Star Wars, Aliens, The Walking Dead, South Park, and Marvel. With their tried and true formula locked in, they’ve seen fit to try something completely new
by Ron BurkeI hate getting scared. The idea of somehow accessing one’s reservoir of dopamine through agitating the reptilian brain has always stricken me as a clear sign of mental instability. And horror games are the most egregious offenders; they put players in the shoes of the dumbest protagonists ever — these
by Joe DeClaraThere’s no doubt that the PlayStation 4’s PSVR system has had a pretty solid launch. Many of the products that arrived on launch day were of the simulation variety, eschewing what one might classify as a game for a more pedestrian “experience” instead. You might imagine a game
by Ron BurkeYou’ll see a lot of reviews about PlayStation VR over the next few weeks, but very few from somebody who went in knowing that VR makes them sick. Since my injury in the military, I’ve had difficulty with any VR setup, but I could never put my finger
by Ron BurkeThe launch window for the PlayStation VR has been pretty solid, but most of what was available at launch in October could easily be described as tech demos. As the PSVR rounds out its 2016 launch lineup, I was surprised to see such a fantastic game drop in my lap
by Ron BurkeIn today’s video game market, VR looks like it might be the next big thing, and one of the most prominent themes is space flight. but is that all it takes to make a good VR game? Space Rift is a game that gives you the ability to fly
by Zach FaberI’ve reviewed a ton of music titles, but I’d never run across the term “rhythm violence” for a genre. It’s a term that developer Drool self-stylized, and it might be somewhat hyperbolic if it wasn’t so true. Thumper doesn’t have a story per-se, though what
by Ron Burke