Fandom Underground has given me the greatest insight I could ask for into the dichotomy between art as personal expression and art as commercial product. Both come with limitations and
Recently, Melos Han-Tani and Marina Kittaka of Analgesic Productions (Anodyne, Sephonie, Even the Ocean) revealed their next title, Angeline Era.
From the Steam page,
Angeline Era is a fast-paced 3D
Note: Amid Evil VR added a teleport function in the settings menu shortly after I finished playing. However, it can be very temperamental and normal locomotion is still required, so
Teslagrad was a very interesting Metroidvannia focusing on solving puzzles using electricity and magnetism. After a surprise release the other day, the long anticipated sequel is now in our hands,
Hal Scion’s investigation into the murder of professor Rumford continues as the city of Astrum Close continues to descend into unreality. After initially pinning the murder on Systelia, a
Every single video game is a miracle. That’s not an exaggeration; games take an incredible amount of time, effort, and care that anything, from the smallest phone games to
Wormholes is the kind of artistic miracle that can only happen when the right people are in the right place at the right time, when everything else is going wrong.
The character action genre has mostly been restricted to the AAA space since the term first emerged. Games like Kingdom Hearts, Devil May Cry, and Hi-Fi Rush have deep, expansive
2020’s Coffee Talk was a cozy visual novel about an alternate reality Seattle, chronicling the lives of the titular cafe’s patrons. It was chill, thought provoking and, despite
“Kind friends and companions, come join me in rhyme. Come lift up your voices in chorus with mine. Come lift up your voices, all grief to refrain. For we may