In my review for the base game, Tome: Light Edition, I illustrated a silly analogy about pokey brownies. Continuing said analogy, Tome: The Gold Codex, an expansion to Tome: Light
Wise Wizard Games launched their latest Star Realms campaign on Kickstarter today! Here’s a rundown on what you can find in Star Realms Rise of Empire:
A Star Empire
Mmmmmmm! What’s that smell? There! By the oven! A large tray of freshly baked brownies lulls me over, still warm and gooey. But, what’s this? Dozens of cactus
If you’ve played Star Realms or Hero Realms, you know that they are great deck building games with direct conflict and multiple ways to play. While both have similar
Masters of magic, gather here, claim your runes, and summon forth powers beyond imagination!
Rune, by Zemilio, is a 2-3 player area control card game. Players take turns placing cards
Put forth your queries, use the clues to narrow down choices, make your guesses, and try to decipher the answer before you run out of rounds. You may be thinking
Everyone has that group of friends where, no matter what, nobody can agree on a game to play. This game is too long, this game is too complicated, we have
Have you ever considered a petting zoo, but demonic? This is the question that Satanimals asks. Satanimals is a light-hearted card game for 2-4 players by Marlon Fussell and published
Go beyond the Rift and discover a new plane of possibilities in Riftforce: Beyond! Experience Riftforce with a challenging solo mode or team up with your friends to fight together
Throughout my life and experience with different types of aliens in all of sci-fi, I have found that when I think of alien high society I cannot help but picture
Back in the 1960s, a Russian astronomer, named Nikolai Kardashev, came up with a method of measuring a civilization’s level of technological advancement based on the energy that civilization
When first looking at Shards of Infinity you might believe that it is a sci-fi reskin of Ascension. A couple of elements of Ascension are used in Shards of Infinity,