GreenBriar Games has a large number of figure-heavy games like Folklore: The Afflication, the Zpocalypse series, and Vengeance. However, they decided to highlight Grimslingers and it’s expansion, as well
When you look at Glenn Drover’s gaming designs, you might think that he prefers games with lots of figures and some form of combat. With games like WarQuest, Age
Often when games are reprinted, they keep the same figures, artwork, and pieces as the previous addition. Sometimes the rulebook may get errors corrected or give clearer examples, but usually
It’s not unusual for board game companies to get different licenses to enhance the theme of the game. Computer games like Fallout, Doom, and Sid Meier’s Civilization have
Last year Renegade Game Studios was able to surprise almost everyone at Gen Con when they released Clank! In! Space!, a sci-fi spinoff of the original Clank! While Clank! has
Worker placement games can be tricky. Many have a problem with the player going first having a huge advantage. Other one can feel like it plays too similarly play after
There is something so compelling about the paranoia and unpredictability of a social deduction game. GROWL, in its final days on Kickstarter at time of writing, explores these themes by
Despite the dark style that suffused Of Dreams and Shadows’ visual design, I was less than enthused with its chance-based resolution mechanics. However much flair went into the writing and
Horror has historically been a sorely neglected genre. Luckily, a few people have made it their work to keep the genre not only alive but thriving and growing. Saar Hendelman
Grimslingers was a stylish, fully loaded experience when it first came on the scene, mixing supernatural horror and western-style comedy with bluffing mechanics to form a stylish game of dueling
It seems like typical 4X games are huge endeavors that last for hours with diplomacy, politics, and combat mixed together in an elaborate set of rules. Twilight Imperium and Eclipse