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Fangs is Kosmos’ reprint of Shadow Hunters, one of my favorite social deduction games from the olden times that I never got around to getting a copy of. There’s a couple minor tweaks here and there, but the real change is the retheme, so it’s already time for
Sandbox games are a genre I’ve never hit it off with- I’ve had enough jobs that amounted to running around and doing various tasks that when that’s the entirety of a game, it feels like work to me. It certainly doesn’t help that the vast majority
In my opinion, there are three things that a good expansion can do: be a physical game patch to fix some issues that play testing hadn’t revealed before printing, add modality to make the game more versatile, or simply add content for those that have played the base game
by Nick Dubs
In my opinion, there are three things that a good expansion can do: be a physical game patch to fix some issues that play testing hadn’t revealed before printing, add modality to make the game more versatile, or simply add content for those that have played the base game
by Nick Dubs
Fangs is Kosmos’ reprint of Shadow Hunters, one of my favorite social deduction games from the olden times that I never got around to getting a copy of. There’s a couple minor tweaks here and there, but the real change is the retheme, so it’s already time for
by Nick Dubs
Sandbox games are a genre I’ve never hit it off with- I’ve had enough jobs that amounted to running around and doing various tasks that when that’s the entirety of a game, it feels like work to me. It certainly doesn’t help that the vast majority
by Nick Dubs
At the beginning of the rulebook, Diceborn Heroes introduces itself as a cooperative fantasy dice game inspired by “old school JRPGs.” As I began exploring the vibrant box of cardboard I found this to be an intriguing introduction. I am old enough to remember the ye olde days of the
by Chris Wyman
Invincible The Dice Game from Skybound and Mantic is a push-your-luck filler game based on the popular Invincible comic by Robert Kirkman. With a single deck of cards and some custom dice, does this super hero game pack enough of a punch to land on your table? I’m not
by Mark Julian
Pylos is another two player abstract game from publisher Gigamic and designed by David Royffe. Players will race to be the first to place their last sphere at the top of the shared pyramid of wooden balls on the board. The rules for Pylos are very straightforward. In fact the
by Mark Julian
Since I was educated in America, my world history knowledge is embarrassingly eurocentric. I’ve attempted to correct that as an adult, but since I’m out of school, I just don’t have the free time to dedicate to it and unwind enough to keep myself sane. All that
by Nick Dubs
I knew Air Land and Sea was an awesome game, but it never made its way into my collection. Why? Well, I’ve got plenty of stodgy WWII themed games that I struggle to get to the table. In my heart, I’m a eurogamer that usually finds theme secondary
by Nick Dubs