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Horticulture, designed by Nate & Jake Jenne and published by Last Night Games, is a flip and write game that challenges gamers to work collaboratively on a garden. In my experiences playing it, I’ve found Horticulture to be an incredibly relaxing yet puzzling experience due to the consistent surprises
It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by
It is always exciting when your favorite video game franchise gets a new way to engage with its story and characters. Modiphius is well known for their work on bringing popular IPs like Fallout and Elder Scrolls to the tabletop. Well now, they have just announced a brand new Mass
by Mark Julian
It is always exciting when your favorite video game franchise gets a new way to engage with its story and characters. Modiphius is well known for their work on bringing popular IPs like Fallout and Elder Scrolls to the tabletop. Well now, they have just announced a brand new Mass
by Mark Julian
Horticulture, designed by Nate & Jake Jenne and published by Last Night Games, is a flip and write game that challenges gamers to work collaboratively on a garden. In my experiences playing it, I’ve found Horticulture to be an incredibly relaxing yet puzzling experience due to the consistent surprises
by Randy Gregory II
It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by
by Nick Dubs
At the 2023 Origins Game Fair, I was able to meet a friendly board game creator named Rusty Lumpkin, owner of Three Nail Games. A teacher and a family man, Rusty wanted to create engaging gateway games that could be used in classrooms and played with his children. One of
by Dan Hinkin
In his time making films, Walt Disney did a lot to advance the world of animation. From using technicolor, layered animation cells, tracing images of moving objects, and other techniques, Disney released the first full length color animated film with Snow White and the Seven Dwarfs in 1937. Since then,
by Dan Hinkin
Easily my favorite part of attending cons is the off chance of running into the people behind my favorite stuff. At PAXU ‘22, I got to have a brief chat with Quinn Brander about the then-upcoming Rebuilding Seattle, which I promptly gave a 100 in my review. It was obviously
by Nick Dubs
In my opinion, there are three things that a good expansion can do: be a physical game patch to fix some issues that play testing hadn’t revealed before printing, add modality to make the game more versatile, or simply add content for those that have played the base game
by Nick Dubs
Fangs is Kosmos’ reprint of Shadow Hunters, one of my favorite social deduction games from the olden times that I never got around to getting a copy of. There’s a couple minor tweaks here and there, but the real change is the retheme, so it’s already time for
by Nick Dubs