Continuing on my quest to play every two player abstract game that Gigamic and partner Hachette Games has to offer, we have arrived at Qawale. A mix of Tic-Tac-Toe and Mancala, Qawale is a unique entry in the lineup. If you haven’t already, check out our reviews of Pylos
Civilization designer Sid Meier famously said, “Games are a series of interesting decisions.” If you strictly apply that to what you can measure, the effects of your choices as they ripple across a board, then Collectionomics won’t please you. But if, by “decisions,” you include rhetoric—the art of
Step into the bustling corridors of Factory 42, where you’re thrust into the role of overseeing Marxistic dwarves in an industrialized setting fraught with resource management, negotiation, and government mandates. Designed by Ren Multimäki and published by Dragon Dawn Productions, Factory 42 is a worker placement game for 2-5
Step into the bustling corridors of Factory 42, where you’re thrust into the role of overseeing Marxistic dwarves in an industrialized setting fraught with resource management, negotiation, and government mandates. Designed by Ren Multimäki and published by Dragon Dawn Productions, Factory 42 is a worker placement game for 2-5
Continuing on my quest to play every two player abstract game that Gigamic and partner Hachette Games has to offer, we have arrived at Qawale. A mix of Tic-Tac-Toe and Mancala, Qawale is a unique entry in the lineup. If you haven’t already, check out our reviews of Pylos
Civilization designer Sid Meier famously said, “Games are a series of interesting decisions.” If you strictly apply that to what you can measure, the effects of your choices as they ripple across a board, then Collectionomics won’t please you. But if, by “decisions,” you include rhetoric—the art of
Rebuilding civilization after its collapse has become a popular theme in board games recently, and it makes sense that climate anxiety has finally taken ahold of the of the collective consciousness- as I write this review, it’s snowing in the mountain town I live in and a wildfire has
Have you ever picked up a weird indie game as part of a humble bundle, gotten around to playing it, and been oddly impressed? I’m not going to try to find the German compound word I’m sure exists, but your mind isn’t blown, and you’re probably
FLED, designed by Mark Swanson and illustrated by Klemens Franz, has entered its final 48 hours on Kickstarter and is only $5,000 away from reaching its $50,000 goal. Based on a historic British fort turned island prison off the south coast of Ireland, FLED is a tactical card
Hachette Boardgames UK has announced a PAC-MAN version of the extremely popular abstract classic Quoridor. I enjoy Quoridor and this mashup feels like a no brainer. We got to see a sneak preview of the game at GAMA Expo 2024 and the whole team was clambering to check it out
I enjoy heavy games. For example, I love to play A Feast For Odin, another tetromino placement game. World Wonders is not heavy, and yet it has some economic and logistic features that make it very enjoyable for its weight.
In World Wonders you’ll be spending your limited resources