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2017 is just around the corner. While we celebrate some of the amazing games of 2016, there are quite a few exciting titles in tabletop and video gaming that we’d like to call out. Here are our most anticipated video and board games of 2017. Hang on to your
Just as playing Assassin’s Creed makes me want to go climb buildings, Absolver makes me want to sign up for martial arts classes. I spent some time with developer Sloclap’s online melee brawler at PlayStation Experience last week, and what I found was a PvP/PvE game with
Norm Macdonald once said there were only two classes of competitor in skydiving: grand champion, and “stuff on a rock.” My experience with fighting games feels similar. From Street Fighter to Injustice: Gods Among Us, I’m either completely decking my opponent into submission, or getting juggle-combo-chained in a brutal
by Victor GrunnNorm Macdonald once said there were only two classes of competitor in skydiving: grand champion, and “stuff on a rock.” My experience with fighting games feels similar. From Street Fighter to Injustice: Gods Among Us, I’m either completely decking my opponent into submission, or getting juggle-combo-chained in a brutal
by Victor Grunn2017 is just around the corner. While we celebrate some of the amazing games of 2016, there are quite a few exciting titles in tabletop and video gaming that we’d like to call out. Here are our most anticipated video and board games of 2017. Hang on to your
by Ron BurkeJust as playing Assassin’s Creed makes me want to go climb buildings, Absolver makes me want to sign up for martial arts classes. I spent some time with developer Sloclap’s online melee brawler at PlayStation Experience last week, and what I found was a PvP/PvE game with
by Hunter WolfeI love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.
by Lucious BarnesThe sun has risen and set on the show in Los Angeles, and while we gradually roll out our coverage and recuperate from sickness, we’ve taken some time to award the most noteworthy games we saw at the conference. BEST IN SHOW: The Legend of Zelda: Breath of the
by Eric Van Allen