Cozy dino sim Paleo Pines launched on September 26th on PC, PS4 and PS5, Xbox, and Nintendo Switch. There are a few simple features to Paleo Pines, and while most of them are quite enjoyable, others left me feeling disappointed. Exploring, completing main story quests, and receiving small side quests
Land of the Vikings launched on Steam on October 9th, and I was quite excited to jump back into the game after doing a preview of it last November. I walked away with fantastic first impressions, and thankfully the 1.0 release was just as spectacular as I’d hoped
It’s hard to know where to even start with Cities Skylines II. It’s everything, but more. It’s a full simulation, just like its predecessor, but nearly every aspect has received a significant upgrade. While there seemed to be an endless parade of expansion packs for the first
The first time I booted up Metal Gear Solid for the PlayStation 1 is forever etched into my mind as a defining gaming moment of my childhood. I had played 3D games before, but nothing quite like Metal Gear. I played through the opening area in awe, dumbfounded by the
I’m a sucker for anything cyberpunk themed, so when I stumbled upon FuRyu’s upcoming post-apocalyptic action role playing game Crymachina, I knew I wanted to get my hands on it. For those familiar with the developer and their past projects, you’ll probably notice a striking similarity between
Shadows add depth by drawing attention to both what is and isn’t there. They emphasize the visible scraps of information while leaving hidden details up to your imagination. This technique breathes life into Mike Mignola’s art, and by extension, his creation Hellboy. Hellboy’s world leaves ample room
When the 7th Guest debuted in 1991, it represented a completely new world of interactive storytelling. Using a revolutionary medium of CD-ROM, the story was told via six real-world actors projected into the game using cutout methods on top of pre-rendered 3D environments. It was revolutionary at the time. Now,
It must have been around 1996 when I first encountered VR. It was a massive machine in a mall kiosk offering two experiences – flying around on the back of a pterodactyl while shooting other flying creatures, and sword fighting. The first made me sick as a dog, but the sword