


Haptic feedback. Ray tracing. Power of God or something.
by Jack Zustiak
Too hot to handle
by Jack Zustiak
Not for Master Ninjas
by Jack Zustiak
You shouldn’t judge a book by its cover, so I won’t. After all, this is a video game review. In the case of Ys Memoire: The Oath in Felghana, the cover just happens to be the most notable point of discussion. Everyone already knows that The Oath in
by Jack Zustiak
Antonblast has an explosive personality and it wants you to know it. Virtually every moment of this chaotic platformer blasts you with loud noises, violently shakes the screen, and overloads your senses with visual clutter. I don’t mind a game that is bursting with ideas, but these ones cause
by Jack Zustiak
Dragon Ball pushes limits. Anyone familiar with this series knows that the villains always pose more of a threat than the last one, Goku always gets stronger to fight them, and the universe(s) always get bigger to accommodate the escalation. Sparking! Zero captures that spirit to break boundaries with
by Jack Zustiak
Secret Level is a big undertaking. With a lot of work put in by Blur Studios who makes incredible animated cutscenes and more, you figured it would be. Given the scale of this series, it makes sense that we take it on in a similar fashion. We’ve assembled a
by Jack Zustiak
Ys games have a zest for life that little else can match. In the world of Ys, everyone and everything is an adventure waiting to happen. Each entry explores what it means to live a fulfilling life from some new angle or location, and Ys X is no exception. Ys
by Jack Zustiak