The first time I booted up Metal Gear Solid for the PlayStation 1 is forever etched into my mind as a defining gaming moment of my childhood. I had played 3D games before, but nothing quite like Metal Gear. I played through the opening area in awe, dumbfounded by the
I’m a sucker for anything cyberpunk themed, so when I stumbled upon FuRyu’s upcoming post-apocalyptic action role playing game Crymachina, I knew I wanted to get my hands on it. For those familiar with the developer and their past projects, you’ll probably notice a striking similarity between
Shadows add depth by drawing attention to both what is and isn’t there. They emphasize the visible scraps of information while leaving hidden details up to your imagination. This technique breathes life into Mike Mignola’s art, and by extension, his creation Hellboy. Hellboy’s world leaves ample room
When the 7th Guest debuted in 1991, it represented a completely new world of interactive storytelling. Using a revolutionary medium of CD-ROM, the story was told via six real-world actors projected into the game using cutout methods on top of pre-rendered 3D environments. It was revolutionary at the time. Now,
It must have been around 1996 when I first encountered VR. It was a massive machine in a mall kiosk offering two experiences – flying around on the back of a pterodactyl while shooting other flying creatures, and sword fighting. The first made me sick as a dog, but the sword
Let’s get this out of the way up front – Red Matter is what you pull out to showcase what the PS5 and PSVR2 is capable of delivering in the VR space. A gorgeous puzzler, this game sets a very high bar for everyone else. Take notice – this is how
You might have seen Wizard with a Gun while browsing on Steam, or maybe you saw it on the Las Vegas meme orb (RIP Devolver Digital’s bank account). I’ve had my eye trained on this game through a rune-engraved scope for a while now. There was something about
Almost without exception, virtual reality is a solo experience. Even games that do support multiplayer are often competitive or just a leaderboard. One area that is consistently underserved is cooperative play, virtual reality or not. What looks like a simple dungeon crawler, reveals itself to be a physics-based monster slayer