My favorite aspect of the current generation of gaming is fearlessness. No longer confined to tried and true gaming rules, developers are now only held back by their creativity and, as such, we’ve been given a variety of unique experiences. Enter SCHiM, a wildly inventive platformer with a unique
SPRAWL is the perfect example of an “if you love that, you’ll love this” game. It borrows directly from a few different titles but does so effectively and tastefully. Frenetic shootouts and advanced movement techniques are the name of the game for this first-person shooter, so if that’s
The City of Gold – is it truly a metropolis made of precious metals? Or a paradise whose citizens never experience loss or suffering? Or perhaps simply a myth? Whatever it is, your adventurous nature says your next journey lies in the City of Gold. The city supposedly lies in the
What are your favorite tie-in games? Is it perhaps SpongeBob SquarePants Battle for Bikini Bottom with its multitude of references to the show, detailed character models, and decent platforming? Or perhaps it’s Dragon Ball FighterZ with its heavy emphasis on team-based combo mechanics and flashy abilities rivaled only by
Look, I get it. Many gamers let out a collective groan when they hear the words “remake” or “remaster” or even see those two letters, “HD”. We all get frustrated with the lack of new IPs at times, but for every “remaster” or “remake” we don’t care for, there’
I’ve been going a million miles an hour since Summer Game Fest. As much as I love writing about video games, this hobby can get the best of me at times. Tired as I might be, a game called Simpler Times seemed like a good end to my large
Looking back, Beyond Good & Evil feels like the precursor to every Ubisoft game to come. It’s got a bit of everything; action combat, light platforming, stealth, a little bit of shooting (pun intended), vehicles, and of course a map chock full of collectables. However, I find that Beyond
There’s a space that exists between the indie titles of the world and the AAA games out there where smaller developers can stretch their legs and try to create games with novel or innovative concepts. It’s also a space where you get derivative work that tries to build