Were you excited when you heard the news of Sid Meier’s: Starships being released? I sure was. Despite the yay and nay reception the title’s pseudo prequel, Sid
Battlefield Hardline is not a reimagining of the Battlefield series, but rather it takes everything it has learned up to this point, and uses intelligent design to make a fun
Hotline Miami was a game that caught me by surprise. Brutal combat, a primal 80’s-synth soundtrack, and a fascinating use of gameplay mechanics to convey theme, it was a
As earnest of an attempt as Square-Enix made in bringing Final Fantasy Type-0 to the States, the PlayStation Portable game’s transition to HD only magnifies the cut corners seen
Assassin’s Creed Rogue was the surprise hit of last year. While Unity was eventually beaten into a better state than it shipped in, Rogue shipped ready to go. While
A good strategy game is often defined by the balance of the tools at your disposal, a nice mix of utility and damage options, and a well-designed interface and mission
Far Cry 4 was one hell of a product upon its release last November, and it has remained something players hop back into just to get up to nonsensical business.
Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional,
Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and
Building a point-and-click adventure in today’s video game market is a tough achievement. In order to do so well, you must blend the classic point-and-click adventure tropes such as