For those who might be unfamiliar with it, Sword Art Online is a popular manga and anime series which has been taking the genre by storm for the better part
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the
[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.]
With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely
One series that has always known how to have fun is Just Cause. With the first game, developer Avalanche Studios seemed to have a clear vision, but its execution was
Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub
[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.]
Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly
Nostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t
Difficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so
The following is part six of our review of Game of Thrones, and covers the season finale “The Ice Dragon.” As such, it also contains our final verdict on the
Fatal flaws are not a new pitfall for gaming developers, going back to the quite literal pitfalls of E.T. on the Atari and even further. Not all fatal gaming
“There’s no way Bethesda is announcing Fallout 4 for this year. Every time they announce a new game we see it behind closed doors, and then they release it