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Reviews   -   Nov 09, 2015 Fallout 4 review — a story of family, settlements, and power armor
Fallout 4 review — a story of family, settlements, and power armor

“There’s no way Bethesda is announcing Fallout 4 for this year.  Every time they announce a new game we see it behind closed doors, and then they release it the next holiday season,” I remarked to my team at E3 2015, citing experience culled from over a decade of

by Ron Burke
Reviews   -   Nov 05, 2015 Back in Black — Call of Duty: Black Ops III review
Back in Black — Call of Duty: Black Ops III review

The evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I

by Justin Pauls
Reviews   -   Nov 02, 2015 Burning rubber: Need for Speed review
Burning rubber: Need for Speed review

EA and Ghost Games are bringing Need for Speed back, boasting it as the definitive arcade racing experience, and in many ways they have succeeded. The newest installment is a spiritual successor to the Underground series, which many fans have been begging for. Expect illegal night racing, modified cars, and

by Bryan Ertmer
Reviews   -   Nov 02, 2015 Darksiders II: Deathinitive Edition — hello again, pale rider
Darksiders II: Deathinitive Edition — hello again, pale rider

THQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war

by Ron Burke
Reviews   -   Nov 02, 2015 Clear improvement, but still lacking — WWE 2K16 review
Clear improvement, but still lacking — WWE 2K16 review

After the first 2K-published WWE game, it was clear a serious change was needed. The franchise’s previous installments, WWE ’13 and WWE ’14, were both solid and featured modes built to extract sweet nostalgic enjoyment from wrestling fans. That was lost last year, but it seems to be one

by Jay Malone
Reviews   -   Oct 28, 2015 Divinity: Original Sin Enhanced Edition brings CRPG depth to consoles
Divinity: Original Sin Enhanced Edition brings CRPG depth to consoles

When Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like there were a few rough edges, and that developer Larian wasn’t quite ‘done’ with the world they were looking

by Ron Burke
Reviews   -   Oct 28, 2015 Broken Pieces — Minecraft: Story Mode “Assembly Required” review
Broken Pieces — Minecraft: Story Mode “Assembly Required” review

[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two

by Kenneth Shepard
Reviews   -   Oct 27, 2015 Four times the chaos, four times the charm — Dragon Quest Heroes: The World Tree’s Woe and the Blight Below review
Four times the chaos, four times the charm — Dragon Quest Heroes: The World Tree’s Woe and the Blight Below review

Having no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of background knowledge as I was by the subtitle. Dragon Quest was a series that always stayed on my periphery – in

by Eric Van Allen
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