When it comes to videogames that share the same genre, especially with how many we have these days, there are precious few things that can set them apart.
Sometimes these
Our world is worth fighting for. – Mei
Every match of Overwatch begins the same way. An opening line from a character, an exchange of dialogue between two heroes about to
Neverending war. The perennial military complex, gears turning to amass conflict after conflict, as generals loom over a table dotted with markings and figures. Much like a Black Sabbath song,
“Hell is empty, and all of the devils are here.” – William Shakespeare
Doom is a pure shooter. It’s an amazing throwback to a time that has long since passed,
Thrustmaster has been making peripherals for the gaming enthusiast for a long time, but I’ve not had a chance to check out their more recent racing wheel options. When
What the hell is TASTEE? I found myself asking that same question when this game came across my desk. In this case, it stands for Tactical Asynchronous Simultaneous Turn-Based
One of humanity’s greatest aspirations lies in space exploration. The feeling of reaching out beyond our terrestrial shackles and seizing the vast, empty vacuum of potential before us is
Since first glance, Battleborn has had an identity crisis. A new shooter from the quintessential “gun company,” Gearbox Software has struggled against attempts at labelling Battleborn within conventional genres like
LOUD on Planet X is a fun and quirky addition to the rhythm game genre. It features music from all across the indie spectrum, everything from pop by Lights and
Ashes of the Singularity will have none of your “turtling” nonsense. It was during the third level that I realized that Stardock and Oxide had made something very different than