Were you excited when you heard the news of Sid Meier’s: Starships being released? I sure was. Despite the yay and nay reception the title’s pseudo prequel, Sid
Battlefield Hardline is not a reimagining of the Battlefield series, but rather it takes everything it has learned up to this point, and uses intelligent design to make a fun
Hotline Miami was a game that caught me by surprise. Brutal combat, a primal 80’s-synth soundtrack, and a fascinating use of gameplay mechanics to convey theme, it was
Assassin’s Creed Rogue was the surprise hit of last year. While Unity was eventually beaten into a better state than it shipped in, Rogue shipped ready to go. While
Building a point-and-click adventure in today’s video game market is a tough achievement. In order to do so well, you must blend the classic point-and-click
Many people forgot the importance of a good sound system. Hearing footsteps behind you, to just listening to rain falling, a great sound system can change how you view a
As some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when
Cities XXL is a fun and challenging city building game. It rivals the SimCity franchises in ambition and innovation. Unfortunately, for this installment I have to be upfront and say,
The idea of a prison break does nothing but excite me. There aren’t many prospects more thrilling than sticking it to the man using only your wits and the
Simplicity can spawn brilliant products; thus are the hopes for many of Ubisoft’s new smaller projects that have been recently released such as Child of Light and Valiant Hearts.