Board games and history are two of my favorite things. For many years, I taught social sciences to middle and high school students and though I still work in education, I miss learning new facts and stories from history and imparting them to the next generation. When I get to
Post-apocalyptic ape pop culture has been around for awhile, namely in the Planet of the Apes franchise. I have fond memories of watching the original movies with my father when I was younger and asking why the lips weren’t moving and the newest iteration of the franchise has been
Beadle and Grimm’s DM Vault is a package of components that function as player aids, DM tools, and in-game documents for D&D’s Keys From the Golden Vault Adventure. The collection functions as an in game dossier, from which players receive mission briefings. It’s a respectful
Seek and find is a classic kids game that I have very fond memories of. Whether it was picking up the Highlights magazine at the dentist office, searching out the ever illusive Waldo, or devouring the latest iSpy book, I spent hours and hours pouring over these detailed works of
There is something fascinating about bees. I have watched a ton of videos about hive relocations where all one has to do is find the queen, place them in a new hive, and the bees will follow. The way they work their entire lives for the good of the hive
It’s been great seeing the Ghostbusters resurgence in the media. Not only with the release of Ghostbusters: Afterlife, but video games. We reviewed the asymmetrical multiplayer game, Spirits Unleashed, last year, so when the latest idea includes VR, we just had to give it a go. Unfortunately, some pretty
So…I know nothing about Doctor Who. I had to have a friend help me with the byline for this review. Doctor Who has always been in my peripheral and I’ve always thought I’d get around to watching it, but I never have. Now, Wizards of the Coast
Super Mario RPG has a glowing reputation among gamers and developers alike. Despite only playing it for the first time last year, I can see that is for good reason. It made turn-based battles more involved through timed hits, added some light platforming to exploration, and perhaps most importantly, remained