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Previews   -   Jan 02, 2018 Shopkeep by day, dungeon delver by night — Moonlighter Preview
Shopkeep by day, dungeon delver by night — Moonlighter Preview

Moonlighter is aptly named. After spending a few hours with the game, it’s clear that the title plugs the core gameplay loop: by day, you play as a shopkeep setting prices and selling items to earn gold, and by night you explore dungeons, fighting monsters and collecting items that

by Hunter Wolfe
Previews   -   Dec 24, 2017 Hands-on with the Adventure Pack for Planet Coaster
Hands-on with the Adventure Pack for Planet Coaster

My wife and I went to Universal Studios Orlando just recently, and as we walked through the Islands of Adventure, I couldn’t help but think just how much Planet Coaster (my review) needed an Adventure Pack. Here we are two months later, and my wish has been granted. Packed

by Ron Burke
Previews   -   Dec 20, 2017 The business of adventuring — Moonlighter at PSX
The business of adventuring — Moonlighter at PSX

Adventuring is expensive, as anyone who has ever played an RPG knows. Purchasing new weapons, upgrading equipment, and keeping potions in stock can put a serious strain on the wallet of any would-be hero. In Digital Sun’s Moonlighter, the resourceful protagonist Will easily offsets his adventure-by-night lifestyle since he

by A Kay Purcell
Previews   -   Dec 19, 2017 Nostalgia at its best — Crossing Souls at PSX
Nostalgia at its best — Crossing Souls at PSX

As a kid, summers seemed endless and overflowing with possibility. Movies such as The Goonies filled my adolescent head with dreams of grand, fantastic adventures under a cloudless summer sky. Indie developer Fourattic has brilliantly captured the sensation that the world is big and full of wonder in its retro-styled,

by A Kay Purcell
Previews   -   Dec 13, 2017 Long, long ago, in the Kingdom of Bohemia — Kingdom Come: Deliverance at PSX
Long, long ago, in the Kingdom of Bohemia — Kingdom Come: Deliverance at PSX

It’s been a long, slow road for Kingdom Come: Deliverance, which seems to be just the way that developer Warhorse Studios likes it. Based around the idea that a character should grow with the player, not at the superhero speed common in most games, Kingdom Come: Deliverance began as

by A Kay Purcell
Previews   -   Dec 13, 2017 Hack and slash voxel style — Riverbond at PSX
Hack and slash voxel style — Riverbond at PSX

Couch co-op made a strong showing at this years PlayStation Experience, though few games did so with quite the same style as the adorable voxel indie, Riverbond. Oozing with charm, bright, blocky graphics, and easy to pick up gameplay, I grabbed a controller and dove into a four player co-op

by A Kay Purcell
Previews   -   Dec 10, 2017 Living the legacy — Swords of Ditto at PlayStation Experience
Living the legacy — Swords of Ditto at PlayStation Experience

It’s almost impossible to watch the trailer for Swords of Ditto without laughing, and we were eager to learn more about this cute, cheery, yet brutal game. We got to sit down with the hilarious Jayhem rhymeswithMayhem, (yes, that’s what he goes by) the Executive Director of Counter

by A Kay Purcell
Previews   -   Dec 05, 2017 Dance dance resuscitation – Rhythm Doctor preview
Dance dance resuscitation – Rhythm Doctor preview

I’m always in the mood for wacky, weird, and wonderful rhythm games: the crazier the better, I always say. In recent memory, I’ve been entertained by the Rhythm Heaven franchise, an inexplicable collection of rhythmic minigames that can only come from from the makers of Warioware. Likewise, 7th

by Elisha Deogracias
Shopkeep by day, dungeon delver by night — Moonlighter Preview
Previews   -   Jan 02, 2018 Shopkeep by day, dungeon delver by night — Moonlighter Preview

Moonlighter is aptly named. After spending a few hours with the game, it’s clear that the title plugs the core gameplay loop: by day, you play as a shopkeep setting prices and selling items to earn gold, and by night you explore dungeons, fighting monsters and collecting items that

by Hunter Wolfe
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Previews   -   Jan 02, 2018 Shopkeep by day, dungeon delver by night — Moonlighter Preview
Shopkeep by day, dungeon delver by night — Moonlighter Preview

Moonlighter is aptly named. After spending a few hours with the game, it’s clear that the title plugs the core gameplay loop: by day, you play as a shopkeep setting prices and selling items to earn gold, and by night you explore dungeons, fighting monsters and collecting items that

by Hunter Wolfe
Previews   -   Dec 24, 2017 Hands-on with the Adventure Pack for Planet Coaster
Hands-on with the Adventure Pack for Planet Coaster

My wife and I went to Universal Studios Orlando just recently, and as we walked through the Islands of Adventure, I couldn’t help but think just how much Planet Coaster (my review) needed an Adventure Pack. Here we are two months later, and my wish has been granted. Packed

by Ron Burke
Previews   -   Dec 20, 2017 The business of adventuring — Moonlighter at PSX
The business of adventuring — Moonlighter at PSX

Adventuring is expensive, as anyone who has ever played an RPG knows. Purchasing new weapons, upgrading equipment, and keeping potions in stock can put a serious strain on the wallet of any would-be hero. In Digital Sun’s Moonlighter, the resourceful protagonist Will easily offsets his adventure-by-night lifestyle since he

by A Kay Purcell
Previews   -   Dec 19, 2017 Nostalgia at its best — Crossing Souls at PSX
Nostalgia at its best — Crossing Souls at PSX

As a kid, summers seemed endless and overflowing with possibility. Movies such as The Goonies filled my adolescent head with dreams of grand, fantastic adventures under a cloudless summer sky. Indie developer Fourattic has brilliantly captured the sensation that the world is big and full of wonder in its retro-styled,

by A Kay Purcell
Previews   -   Dec 13, 2017 Long, long ago, in the Kingdom of Bohemia — Kingdom Come: Deliverance at PSX
Long, long ago, in the Kingdom of Bohemia — Kingdom Come: Deliverance at PSX

It’s been a long, slow road for Kingdom Come: Deliverance, which seems to be just the way that developer Warhorse Studios likes it. Based around the idea that a character should grow with the player, not at the superhero speed common in most games, Kingdom Come: Deliverance began as

by A Kay Purcell
Previews   -   Dec 13, 2017 Hack and slash voxel style — Riverbond at PSX
Hack and slash voxel style — Riverbond at PSX

Couch co-op made a strong showing at this years PlayStation Experience, though few games did so with quite the same style as the adorable voxel indie, Riverbond. Oozing with charm, bright, blocky graphics, and easy to pick up gameplay, I grabbed a controller and dove into a four player co-op

by A Kay Purcell
Previews   -   Dec 10, 2017 Living the legacy — Swords of Ditto at PlayStation Experience
Living the legacy — Swords of Ditto at PlayStation Experience

It’s almost impossible to watch the trailer for Swords of Ditto without laughing, and we were eager to learn more about this cute, cheery, yet brutal game. We got to sit down with the hilarious Jayhem rhymeswithMayhem, (yes, that’s what he goes by) the Executive Director of Counter

by A Kay Purcell
Previews   -   Dec 05, 2017 Dance dance resuscitation – Rhythm Doctor preview
Dance dance resuscitation – Rhythm Doctor preview

I’m always in the mood for wacky, weird, and wonderful rhythm games: the crazier the better, I always say. In recent memory, I’ve been entertained by the Rhythm Heaven franchise, an inexplicable collection of rhythmic minigames that can only come from from the makers of Warioware. Likewise, 7th

by Elisha Deogracias
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