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Previews   -   Jun 19, 2017 Eyes on the Summer Update – Planet Coaster E3 update
Eyes on the Summer Update – Planet Coaster E3 update

There’s little doubt that Planet Coaster is one of my favorite games, having consumed a great deal of my time in Alpha, Beta, and release. At E3 I got to sit down with Sam Denney, Lead Artist for Frontier Games (aka Spoiler Sam if you watch the livestreams) to

by Ron Burke
Previews   -   Jun 17, 2017 Outreach is a tense, refreshing spin on the space adventure sub-genre
Screenshot of Outreach space exploration game

One of the more polished games I played at E3 took me back in time to the 1980s. Outreach, the first game from indie studio Pixel Spill, is a first-person adventure game set in a Cold War-era space station. You play as a Russian cosmonaut who is investigating the disappearance

by Hunter Wolfe
Previews   -   Jun 17, 2017 My Life as a Blacksmith’s Son – Kingdom Come: Deliverance Hands On
My Life as a Blacksmith’s Son – Kingdom Come: Deliverance Hands On

I had the pleasure of playing Kingdom Come: Deliverance at E3, and I’m now counting down the days until this title is released. Kingdom Come: Deliverance is a brilliant trip through time to the medieval days in which you take on the role of Henry, the son of a

by Maddy Wojdak
Previews   -   Jun 16, 2017 Farming, monsters and Pantsabear, oh my! Ooblets hands on
Farming, monsters and Pantsabear, oh my! Ooblets hands on

When a small number of titles dominate an entire genre, it can cause the entire genre to stagnate, drowning out competition and preventing innovation. It takes a dedicated, imaginative, and brave team to stand up against the giants of a genre, to build bridges, banish tropes and bring change. Such

by A Kay Purcell
Previews   -   Jun 15, 2017 Skull and Bones is exactly the multiplayer pirate game fans asked Ubisoft for
Skull and Bones is exactly the multiplayer pirate game fans asked Ubisoft for

Assassin’s Creed: Black Flag remains one of my favorite games in the series, largely because the game dispelled the typical flat cities of the series’ open worlds in favor of an open sea for players to explore by ship. Ubisoft is capitalizing on Black Flag’s innovative sailing and

by Hunter Wolfe
Previews   -   Jun 13, 2017 Eyes on with Ubisoft’s Transference – E3 2017
Eyes on with Ubisoft’s Transference – E3 2017

I’ve just had a waking dream.   After a brief introduction from Lead Researcher Raymond Hayes, I’ve been injected into a PTSD simulation in its earliest form called “The Walter Case”.   Using the Oculus Rift, I slowly walk through what appears to be a three-bedroom house, but not everything

by Ron Burke
Previews   -   Jun 13, 2017 A return to the roots – hands on with Assassin’s Creed Origins at E3 2017
A return to the roots – hands on with Assassin’s Creed Origins at E3 2017

To understand where the Assassins came from, we have to go back. Back to the very beginning. In Assassin’s Creed Origins, that’s precisely what we’ll be doing. Playing as Beyek of Siwa, the last of the Medjay (a sort of “sheriff”). I got to try out a

by Ron Burke
Previews   -   Jun 13, 2017 Call of Duty: WWII gives players classic boots-on-the-ground action
Call of Duty: WWII gives players classic boots-on-the-ground action

When it announced Call of Duty: WWII, developer Sledgehammer Games made a promise: the game would return to the series’ roots with boots-on-the-ground combat. After watching a behind-closed-doors gameplay demo at E3, it’s safe to say the studio is delivering on that promise. WWII’s single-player campaign follows an

by Hunter Wolfe
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