When the game designer who worked on the original Doom, Quake, Civilization, Age of Empires, and more recently, the Call of Cthulu board game, says he’s interested in joining your podcast, you make room. Sandy Petersen joins us in this week’s episode to talk about his experiences working at places like id and Microprose (when Sid Meiers was there), and his more recent endeavors designing board games.

After the interview, Sean Lama, Justin Pauls and Kenneth Shepard talk about the games they’ve been playing, what a Final Fantasy game is these days, and what to look forward to in Windows 10.

[powerpress]

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