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It’s said often, but the sheer amount of indie games we see today is awesome. The landscape has changed with less third party publishers and the advent of more resources helps, but geeze are we blessed with loads of content. The greatest thing, however, is when developers take their
by David Burdette
A common argument amongst gamers is that remakes are unnecessary cash grabs, a way to coerce players into purchasing a perfectly playable game multiple times for slightly better graphics or gameplay tweaks. While there may be some merit to this argument at times, normally I stay out of the conversation.
by Richard Allen
I’ve spent a great deal of time looking at benchmarks lately. It’s the nature of working with a new generation of videocards that you end up watching literally days worth of benchmarks over and over as you really plumb the depth of the capabilities of a new piece
by Ron Burke
Atari announced the purchase of a dozen properties including Berzerk and Frenzy. They talk about their goals to expand the digital and physical distribution of classic titles and make way for new games based on those properties. The full announcement is available to check out below: Atari® — one of the
by Noah Rigsby
I’ll spend an inordinate amount of money on a videocard because it makes every game’s framerate better. I’ll do the same thing for a monitor, because it makes every game look cleaner. Keyboards and mice are my primary input devices, so they get the royal treatment. I’
by Ron Burke
ULTRAKILL is a platforming FPS developed by Arsi “Hakita” Patala and published by New Blood Interactive. Today, the Wait of the World update was released featuring a new level, radiant enemies, and the developer museum. Check out the announcement video below: ULTRAKILL: WAIT OF THE WORLD UPDATE - OUT NOW
by Noah Rigsby
A new blog post unveiled the return of Bounty Matches in the Call of Duty League. Bounty Matches are specific matches chosen before each Major where the winning team will take home $10,000 in addition to CDL Points. Each matchup will be between two teams closely matched in rankings,
by Noah Rigsby
I live in Texas. Our power grid is held together by gum, resident outrage, and poor management. As such, if you have anything of value plugged into your wall directly, you are taking a very serious risk that at some point that device is going to take a serious jolt
by Ron Burke
It’s said often, but the sheer amount of indie games we see today is awesome. The landscape has changed with less third party publishers and the advent of more resources helps, but geeze are we blessed with loads of content. The greatest thing, however, is when developers take their
by David Burdette
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A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
It’s said often, but the sheer amount of indie games we see today is awesome. The landscape has changed with less third party publishers and the advent of more resources helps, but geeze are we blessed with loads of content. The greatest thing, however, is when developers take their
by David Burdette
A common argument amongst gamers is that remakes are unnecessary cash grabs, a way to coerce players into purchasing a perfectly playable game multiple times for slightly better graphics or gameplay tweaks. While there may be some merit to this argument at times, normally I stay out of the conversation.
by Richard Allen
I’ve spent a great deal of time looking at benchmarks lately. It’s the nature of working with a new generation of videocards that you end up watching literally days worth of benchmarks over and over as you really plumb the depth of the capabilities of a new piece
by Ron Burke
Atari announced the purchase of a dozen properties including Berzerk and Frenzy. They talk about their goals to expand the digital and physical distribution of classic titles and make way for new games based on those properties. The full announcement is available to check out below: Atari® — one of the
by Noah Rigsby
I’ll spend an inordinate amount of money on a videocard because it makes every game’s framerate better. I’ll do the same thing for a monitor, because it makes every game look cleaner. Keyboards and mice are my primary input devices, so they get the royal treatment. I’
by Ron Burke
ULTRAKILL is a platforming FPS developed by Arsi “Hakita” Patala and published by New Blood Interactive. Today, the Wait of the World update was released featuring a new level, radiant enemies, and the developer museum. Check out the announcement video below: ULTRAKILL: WAIT OF THE WORLD UPDATE - OUT NOW
by Noah Rigsby
A new blog post unveiled the return of Bounty Matches in the Call of Duty League. Bounty Matches are specific matches chosen before each Major where the winning team will take home $10,000 in addition to CDL Points. Each matchup will be between two teams closely matched in rankings,
by Noah Rigsby
I live in Texas. Our power grid is held together by gum, resident outrage, and poor management. As such, if you have anything of value plugged into your wall directly, you are taking a very serious risk that at some point that device is going to take a serious jolt
by Ron Burke