NACON is doing great things in the gaming space, and today we got to see more of their plans for 2024. NACON Connect 24 unveiled the curtain on several amazing projects, like Greedfall II and Terminator: Survivors, along with a bunch of other great looking games. They also have a
D&A Studios developer, Kip, has announced a new game set to release this year, Among The Whispers – Provocations. The first game to come out of the studio, Conrad Stevenson’s Paranormal P.I. was met with praise, sitting at a strong 94% positive rating on Steam. In GamingTrend’
Something weird is happening in Inkopolis Square. Inklings and Octolings are spacing out and not coming back to reality. The Square is becoming a bit of a ghost town now, without the usual noise of turf war. Turns out, their souls are being sucked into a virtual reality called the
Platformers are perhaps the purest genre of video games. It’s just you, the challenge the developers have set before you, and an assortment of tools to overcome it. Sure, there may be baddies to bash along the way sometimes, but for the most part any “combat” is really just
It’s hard to make a video game. In our industry you see less and less people making it through a single release, and unfortunately the numbers show it. With how rare that is, it’s certainly rare to see a game making substantial changes to their formula two years
It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by
Making a video game isn’t exactly something just anyone can do in their spare time, at least, nothing with the kind of firepower that Gray Zone Warfare is aiming for. There is a lot of effort that goes into making a shooter like this, and a new ballistics demonstration
There’s a natural progression for screens. If you look at cell phones they started off very small and over time have become larger and larger. The same goes for laptop monitors. While a 17” monitor isn’t uncommon nowadays, there’s still very much a need for multiple monitors.
NACON is doing great things in the gaming space, and today we got to see more of their plans for 2024. NACON Connect 24 unveiled the curtain on several amazing projects, like Greedfall II and Terminator: Survivors, along with a bunch of other great looking games. They also have a
NACON is doing great things in the gaming space, and today we got to see more of their plans for 2024. NACON Connect 24 unveiled the curtain on several amazing projects, like Greedfall II and Terminator: Survivors, along with a bunch of other great looking games. They also have a
D&A Studios developer, Kip, has announced a new game set to release this year, Among The Whispers – Provocations. The first game to come out of the studio, Conrad Stevenson’s Paranormal P.I. was met with praise, sitting at a strong 94% positive rating on Steam. In GamingTrend’
Something weird is happening in Inkopolis Square. Inklings and Octolings are spacing out and not coming back to reality. The Square is becoming a bit of a ghost town now, without the usual noise of turf war. Turns out, their souls are being sucked into a virtual reality called the
Platformers are perhaps the purest genre of video games. It’s just you, the challenge the developers have set before you, and an assortment of tools to overcome it. Sure, there may be baddies to bash along the way sometimes, but for the most part any “combat” is really just
It’s hard to make a video game. In our industry you see less and less people making it through a single release, and unfortunately the numbers show it. With how rare that is, it’s certainly rare to see a game making substantial changes to their formula two years
It’s hard to not love Air, Land & Sea and its mobile counterpart, Marvel Snap. Both have expanded upon the 2 player card game format in a way that inherently promotes a crunchy experience that self-balances despite extremely powerful and unbalanced effects. At first glance, I was intrigued by
Making a video game isn’t exactly something just anyone can do in their spare time, at least, nothing with the kind of firepower that Gray Zone Warfare is aiming for. There is a lot of effort that goes into making a shooter like this, and a new ballistics demonstration
There’s a natural progression for screens. If you look at cell phones they started off very small and over time have become larger and larger. The same goes for laptop monitors. While a 17” monitor isn’t uncommon nowadays, there’s still very much a need for multiple monitors.