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It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn
2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan Alexander
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious Barnes
This year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt Welsh
This has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelValle
Perhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard
2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn
2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan Alexander
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious Barnes
This year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt Welsh
This has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelValle
Perhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard
2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell