Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the
by Travis NorthupFive minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the
by Travis Northup
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay Malone
This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie
by Jay Malone
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be
by Jay Malone
Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,
by Travis Northup
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic. We spend hundreds upon hundreds of hours with these controllers
by Ron Burke
I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the
by Travis Northup
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the
by Travis NorthupFive minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the
by Travis Northup
Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while
by Jay Malone
This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie
by Sean Lama
With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie
by Jay Malone
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be
by Jay Malone
Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,
by Travis Northup
Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers. Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic. We spend hundreds upon hundreds of hours with these controllers
by Ron Burke