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            [The following contains spoilers for Sly Cooper: Thieves in Time. Reader discretion is advised] As someone who works in the video game industry, when there’s disappointing news I try to be understanding. If a game isn’t good, I get it, games are hard to make. If a game
by Kenneth Shepard
            We’re right smack-dab in the middle of the holiday gaming season. Last week, Call of Duty: Advanced Warfare kicked it off with their blockbuster release. While this week we saw the releases of Halo: The Master Chief Collection and Assassin’s Creed: Unity. And even more fantastic games are
by Josh Devlin
            Travis Northup, Staff Writer As an Xbox One user, I got quite a bit of time to play Evolve’s Alpha. I played as each class, and as the monster quite a bit. Cooperation is key when playing as a hunter, unlike most multiplayer games, and sadly this was not
by Travis Northup
            Earlier this week, I went to a Kalypso press event where I got to see a demo of Grand Ages: Medieval. It’s being developed by Gaming Minds Studios, who created the Patrician and Port Royale series as well as the award winning Rise of Venice. Grand Ages: Medieval is
by Spencer Campbell
            Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member
by Spencer Campbell
            While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping to get a solid Dungeon Keeper-esque game, and while it did scratch the itch, it played more like a tower
by Spencer CampbellLast June, at a crowded venue in Los Angeles, Sony was prepared to hold its E3 press conference and finally give some concrete details about the debut of PlayStation 4. The console’s announcement had already taken place a few months prior, but gamers were still left wondering about specifics,
by Matt Welsh
            BlizzCon has come and gone and we’ve got all your questions covered on Blizzard’s huge announcement: Overwatch. We also touch base on Starcraft 2: Legacy of the Void and the new Hearthstone expansion, Goblins Vs. Gnomes. Let’s not forget that two big roleplaying games are upon us:
by Sean Lama
            [The following contains spoilers for Sly Cooper: Thieves in Time. Reader discretion is advised] As someone who works in the video game industry, when there’s disappointing news I try to be understanding. If a game isn’t good, I get it, games are hard to make. If a game
by Kenneth Shepard
            Relive Atari classics in handheld form!
            It’s better for newbies, but still very much an extraction shooter
            This might be the perfect gaming instrument
            AK Interactive updated their classic Panel Liner and the results are awesome
            This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
            and Auntie's Choice certified!
            [The following contains spoilers for Sly Cooper: Thieves in Time. Reader discretion is advised] As someone who works in the video game industry, when there’s disappointing news I try to be understanding. If a game isn’t good, I get it, games are hard to make. If a game
by Kenneth Shepard
            We’re right smack-dab in the middle of the holiday gaming season. Last week, Call of Duty: Advanced Warfare kicked it off with their blockbuster release. While this week we saw the releases of Halo: The Master Chief Collection and Assassin’s Creed: Unity. And even more fantastic games are
by Josh Devlin
            Travis Northup, Staff Writer As an Xbox One user, I got quite a bit of time to play Evolve’s Alpha. I played as each class, and as the monster quite a bit. Cooperation is key when playing as a hunter, unlike most multiplayer games, and sadly this was not
by Travis Northup
            Earlier this week, I went to a Kalypso press event where I got to see a demo of Grand Ages: Medieval. It’s being developed by Gaming Minds Studios, who created the Patrician and Port Royale series as well as the award winning Rise of Venice. Grand Ages: Medieval is
by Spencer Campbell
            Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as many of its mechanics. Crookz’ stand out feature is its aesthetic. Skilltree has even brought on an American team member
by Spencer Campbell
            While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping to get a solid Dungeon Keeper-esque game, and while it did scratch the itch, it played more like a tower
by Spencer CampbellLast June, at a crowded venue in Los Angeles, Sony was prepared to hold its E3 press conference and finally give some concrete details about the debut of PlayStation 4. The console’s announcement had already taken place a few months prior, but gamers were still left wondering about specifics,
by Matt Welsh
            BlizzCon has come and gone and we’ve got all your questions covered on Blizzard’s huge announcement: Overwatch. We also touch base on Starcraft 2: Legacy of the Void and the new Hearthstone expansion, Goblins Vs. Gnomes. Let’s not forget that two big roleplaying games are upon us:
by Sean Lama