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Previews   -   Dec 06, 2014 First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller
First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller

Several trailers and gameplay videos have been going around about Supermassive’s horror game Until Dawn. Today, we got to demo the section shown at the Playstation Experience keynotes and see for ourselves how scary it was. Spoilers – I might have jumped a few times. The demo section featured the

by Eric Van Allen
Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

by Eric Van Allen
Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity – Abstergo Employee Guide review
Assassin’s Creed Unity – Abstergo Employee Guide review

Being committed to a fiction requires more than a slick veneer to pull your audience in.  It requires a great deal of backstory, detail, and in the case of Assassin’s Creed, filling in large swaths of history.  The team at Insight Editions did exactly that last year for The

by Ron Burke
Reviews   -   Dec 05, 2014 The Art of Assassin’s Creed Unity – l’âme de Paris
The Art of Assassin’s Creed Unity – l’âme de Paris

This is how it’s done. There are art books that I’ve checked out in the past that give you the journey from inception to release, but others that seem to focus almost exclusively on the final product. The latter makes for a far more compelling look behind the

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity Phantom Blade review – a worthy prop
Assassin’s Creed Unity Phantom Blade review – a worthy prop

I’m a dork. I have a Magic Galleon punching hand puppet from Lunar the Silver Star, pilsner glasses from the original Burnout, a full-sized chainsword replica from Warhammer: Space Marine, a Keyblade from Kingdom Hearts, and far more than fits in my office neatly. Now, nestled neatly between my

by Ron Burke
Features   -   Dec 05, 2014 20 Years of Play: Gaming Trend Reflects on PlayStation
20 Years of Play: Gaming Trend Reflects on PlayStation

Today, I am feeling a bit nostalgic. As this piece is being published, I’m likely headed to an airport in order to head to Sony’s PlayStation Experience event, and I can’t help but reflect on the past 20 years that this event is meant to be celebrating.

by Kenneth Shepard
Podcast   -   Dec 04, 2014 Spoilercast: Dragon Age Inquisition
Spoilercast: Dragon Age Inquisition

The Gaming Trend staff has spent hours traversing Thedas, talking to every companion and picking every Elfroot along the way. Now, they’re ready to talk about it. Join Ron, Laura, Kenneth and Eric, as they discuss the hardest decisions, most involved romances, and just who exactly drank that drank.

by Eric Van Allen
First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller
Previews   -   Dec 06, 2014 First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller

Several trailers and gameplay videos have been going around about Supermassive’s horror game Until Dawn. Today, we got to demo the section shown at the Playstation Experience keynotes and see for ourselves how scary it was. Spoilers – I might have jumped a few times. The demo section featured the

by Eric Van Allen
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Previews   -   Dec 06, 2014 First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller
First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller

Several trailers and gameplay videos have been going around about Supermassive’s horror game Until Dawn. Today, we got to demo the section shown at the Playstation Experience keynotes and see for ourselves how scary it was. Spoilers – I might have jumped a few times. The demo section featured the

by Eric Van Allen
Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

by Eric Van Allen
Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity – Abstergo Employee Guide review
Assassin’s Creed Unity – Abstergo Employee Guide review

Being committed to a fiction requires more than a slick veneer to pull your audience in.  It requires a great deal of backstory, detail, and in the case of Assassin’s Creed, filling in large swaths of history.  The team at Insight Editions did exactly that last year for The

by Ron Burke
Reviews   -   Dec 05, 2014 The Art of Assassin’s Creed Unity – l’âme de Paris
The Art of Assassin’s Creed Unity – l’âme de Paris

This is how it’s done. There are art books that I’ve checked out in the past that give you the journey from inception to release, but others that seem to focus almost exclusively on the final product. The latter makes for a far more compelling look behind the

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity Phantom Blade review – a worthy prop
Assassin’s Creed Unity Phantom Blade review – a worthy prop

I’m a dork. I have a Magic Galleon punching hand puppet from Lunar the Silver Star, pilsner glasses from the original Burnout, a full-sized chainsword replica from Warhammer: Space Marine, a Keyblade from Kingdom Hearts, and far more than fits in my office neatly. Now, nestled neatly between my

by Ron Burke
Features   -   Dec 05, 2014 20 Years of Play: Gaming Trend Reflects on PlayStation
20 Years of Play: Gaming Trend Reflects on PlayStation

Today, I am feeling a bit nostalgic. As this piece is being published, I’m likely headed to an airport in order to head to Sony’s PlayStation Experience event, and I can’t help but reflect on the past 20 years that this event is meant to be celebrating.

by Kenneth Shepard
Podcast   -   Dec 04, 2014 Spoilercast: Dragon Age Inquisition
Spoilercast: Dragon Age Inquisition

The Gaming Trend staff has spent hours traversing Thedas, talking to every companion and picking every Elfroot along the way. Now, they’re ready to talk about it. Join Ron, Laura, Kenneth and Eric, as they discuss the hardest decisions, most involved romances, and just who exactly drank that drank.

by Eric Van Allen
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