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I went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity: Marvel Super Heroes (or 2.0 if you prefer) came out a year later, featuring The Avengers, the Guardians of
by Ron Burke
From limited edition statues to exclusive art books, almost every game these days has its own respective limited edition acting as a pre-order incentive for customers-to-be. But over the years, several developers and publishers have pushed the limits, and wallets, of what gamers are willing to purchase in order to
by Blake Hester
Dragon Age: Inquisition’s final DLC “Trespasser” is an example of Bioware properly painting a picture of what comes next in the way the original game didn’t. By the time I finished it, “Trespasser” had succinctly answered many questions I had about Inquisition’s ending, the fates of the
by Kenneth Shepard
Everyone has that moment in their life they wish they could undo. It can be as major as burning that final bridge with a friend or as minor as not going to the store that one day. It’s often ambiguous, and you think that you can pinpoint the exact
by Eric Van Allen
Open-world video games have been very prevalent in the past few years. They are a great way to bring life to a bustling world to quickly entrench the player. One of the newest games to hop onto the open-world train is Mad Max, developed by Avalanche Studios, who you may
by Jay Malone
I could save everyone the trouble of reading the rest of the review and let you know that Victory Point’s Hundred Days 20 is a good game. But does that really tell you anything? After all, BoardGameGeek’s library includes nearly 300 Napoleonic games that have at least 25
by Nick South
As a rule, I’m suspicious of tabletop game reviews. I get that we want to proselytize for our hobby, but the cost is a hyperbolic review cycle that tells gamers that there are dozens, even hundreds of “must-play” titles releasing all the time, even as the number of hours
by Tom Harrison
It’s been four years since Skylanders: Spyro’s Adventure shook up the industry with it’s trailblazing toy-based gameplay, enticing a new generation of young gamers and inspiring everyone from Disney, Lego, and even Nintendo into getting in on the action. Unlike it’s upstart competitors, however, Skylanders has
by Mike Dunn
I went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity: Marvel Super Heroes (or 2.0 if you prefer) came out a year later, featuring The Avengers, the Guardians of
by Ron Burke
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
I went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity: Marvel Super Heroes (or 2.0 if you prefer) came out a year later, featuring The Avengers, the Guardians of
by Ron Burke
From limited edition statues to exclusive art books, almost every game these days has its own respective limited edition acting as a pre-order incentive for customers-to-be. But over the years, several developers and publishers have pushed the limits, and wallets, of what gamers are willing to purchase in order to
by Blake Hester
Dragon Age: Inquisition’s final DLC “Trespasser” is an example of Bioware properly painting a picture of what comes next in the way the original game didn’t. By the time I finished it, “Trespasser” had succinctly answered many questions I had about Inquisition’s ending, the fates of the
by Kenneth Shepard
Everyone has that moment in their life they wish they could undo. It can be as major as burning that final bridge with a friend or as minor as not going to the store that one day. It’s often ambiguous, and you think that you can pinpoint the exact
by Eric Van Allen
Open-world video games have been very prevalent in the past few years. They are a great way to bring life to a bustling world to quickly entrench the player. One of the newest games to hop onto the open-world train is Mad Max, developed by Avalanche Studios, who you may
by Jay Malone
I could save everyone the trouble of reading the rest of the review and let you know that Victory Point’s Hundred Days 20 is a good game. But does that really tell you anything? After all, BoardGameGeek’s library includes nearly 300 Napoleonic games that have at least 25
by Nick South
As a rule, I’m suspicious of tabletop game reviews. I get that we want to proselytize for our hobby, but the cost is a hyperbolic review cycle that tells gamers that there are dozens, even hundreds of “must-play” titles releasing all the time, even as the number of hours
by Tom Harrison
It’s been four years since Skylanders: Spyro’s Adventure shook up the industry with it’s trailblazing toy-based gameplay, enticing a new generation of young gamers and inspiring everyone from Disney, Lego, and even Nintendo into getting in on the action. Unlike it’s upstart competitors, however, Skylanders has
by Mike Dunn