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As I’ve grown older, I’ve found that as more responsibilities get tacked on, it gets harder and harder to find time for traditional gaming. Gaming is something I schedule now, a specific portion of the day I’ve set aside. I have work, chores, errands, and the best
by Eric Van AllenA while ago a game called Advance Wars came onto the scene for the Nintendo Game Boy Advance. While it contained a cute aesthetic, it made war games accessible to the general public. When board gamers think of a war game, they might think of sprawling miniature armies with a
by Keith SchleicherThere are a few people I play games who turn their nose up at Kickstarter games. The phrase, “Well it is only a Kickstarter game,” has been spoken on more than one occasion. Some cling to this idea that a small independent company, or worse yet a single designer, could
by Scott GriffithThe strategy genre is one that has been dominated by Sid Meier’s Civilization franchise for many years now. Instead of providing an alternate history take with the gameplay, developer Stardock has taken a more fantasy-focused approach in Sorcerer King. This approach has you making a choice from six different
by Jay MaloneThere are two ways to succeed with new offerings in the saturated deck-building market. Interesting stacking effects are the core of any deck-builder, but just as important are the palette of choices players are offered when deciding how to use the cards in hand. Mage Knight is a good example
by Michael Eyre[The following contains spoilers for Dragon Age: Inquisition. Reader discretion is advised] When Dragon Age: Inquisition was released in November, I stated on a podcast that I felt the game’s protagonist, The Inquisitor, was the weakest the series had to offer thus far. A bold statement, but one that
by Kenneth ShepardLife is Strange, developed by the French studio DONTNOD Entertainment, has received a new developer diary which gives a slight glimpse at some of the characters. A majority of the diary is spent looking at the small development team that has assembled Life is Strange, a game that seems to
by Jay MaloneAs we settle into the new year, we make our resolutions and vow to stick to them: go on a diet, exercise more, save money, and so forth. But sticking to those resolutions is always easier said than done, and by the third week of the year we usually slide
by Josh DevlinAs I’ve grown older, I’ve found that as more responsibilities get tacked on, it gets harder and harder to find time for traditional gaming. Gaming is something I schedule now, a specific portion of the day I’ve set aside. I have work, chores, errands, and the best
by Eric Van AllenThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
They don't call it "Steel City" for nothing
Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
One of Marvel Crisis Protocol’s easiest models can be made beautiful with a few tricks
Find out just how much fits in a small pagecount
As I’ve grown older, I’ve found that as more responsibilities get tacked on, it gets harder and harder to find time for traditional gaming. Gaming is something I schedule now, a specific portion of the day I’ve set aside. I have work, chores, errands, and the best
by Eric Van AllenA while ago a game called Advance Wars came onto the scene for the Nintendo Game Boy Advance. While it contained a cute aesthetic, it made war games accessible to the general public. When board gamers think of a war game, they might think of sprawling miniature armies with a
by Keith SchleicherThere are a few people I play games who turn their nose up at Kickstarter games. The phrase, “Well it is only a Kickstarter game,” has been spoken on more than one occasion. Some cling to this idea that a small independent company, or worse yet a single designer, could
by Scott GriffithThe strategy genre is one that has been dominated by Sid Meier’s Civilization franchise for many years now. Instead of providing an alternate history take with the gameplay, developer Stardock has taken a more fantasy-focused approach in Sorcerer King. This approach has you making a choice from six different
by Jay MaloneThere are two ways to succeed with new offerings in the saturated deck-building market. Interesting stacking effects are the core of any deck-builder, but just as important are the palette of choices players are offered when deciding how to use the cards in hand. Mage Knight is a good example
by Michael Eyre[The following contains spoilers for Dragon Age: Inquisition. Reader discretion is advised] When Dragon Age: Inquisition was released in November, I stated on a podcast that I felt the game’s protagonist, The Inquisitor, was the weakest the series had to offer thus far. A bold statement, but one that
by Kenneth ShepardLife is Strange, developed by the French studio DONTNOD Entertainment, has received a new developer diary which gives a slight glimpse at some of the characters. A majority of the diary is spent looking at the small development team that has assembled Life is Strange, a game that seems to
by Jay MaloneAs we settle into the new year, we make our resolutions and vow to stick to them: go on a diet, exercise more, save money, and so forth. But sticking to those resolutions is always easier said than done, and by the third week of the year we usually slide
by Josh Devlin