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When observing a portrait of her hometown inside her friend’s house, Life is Strange’s protagonist Max internalizes a Thomas Wolfe quote: “You can’t go home again.” In a game littered with artistic references ranging from John Lennon to Salvador Dali, I brushed it off as another hipster-reference
by Eric Van AllenThe running theme this month has been about reviving the dead. Last week we saw Resident Evil return in glorious high-definition, and this week everyone’s favorite bony travel agent rose from the gaming graves in the highly-anticipated Grim Fandango Remastered. Gamers are also getting a chance to play one
by Josh DevlinThere is a very thin line between acceptable mediocrity and dull uselessness, and being on the fence is not a position that you want to find your game in. Unfortunately for Idea Factory International, that’s exactly the zone you’ll find Hyperdimension Neptunia Re;Birth 2: Sisters Generation, the
by Patrick RostEvery time I play big 4X games like Eclipse or Exodus: Proxima Centauri I find myself pulled to the technology tree, feeling that the rest of the game is simply a distraction for my civilization to gain more tech. The same is true whenever I play any of the Civilization
by Scott GriffithIn my 22 years, there’s not a single franchise that has been more of a constant in my life than Pokemon. Both the games and the anime adaptation rose to prominence in my small hometown when I was six-years-old and in the first grade. All my friends had their
by Kenneth ShepardThe recent spate of game remakes has, in my opinion, been an absolute boon. It breathes new life into the classic games I grew up with, letting me share them with my loved ones. Grim Fandango reaches back to 1998 in a time when LucasArts was cranking out the best
by Ron BurkePAX South is over and done, and there was plenty to see and do. While the show floor might have been a little small compared to the well-established East and Prime PAX shows, Texas developers and the Lone Star State’s gaming community came out in full force to show
by Eric Van AllenI remember playing Clue when I was very young. It is one of the first boardgames that I vividly remember playing. I also vividly remember when I realized that it was flawed. I really enjoyed the deduction of the game, but found myself frustrated by the roll and move aspect
by Scott GriffithWhen observing a portrait of her hometown inside her friend’s house, Life is Strange’s protagonist Max internalizes a Thomas Wolfe quote: “You can’t go home again.” In a game littered with artistic references ranging from John Lennon to Salvador Dali, I brushed it off as another hipster-reference
by Eric Van AllenThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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When observing a portrait of her hometown inside her friend’s house, Life is Strange’s protagonist Max internalizes a Thomas Wolfe quote: “You can’t go home again.” In a game littered with artistic references ranging from John Lennon to Salvador Dali, I brushed it off as another hipster-reference
by Eric Van AllenThe running theme this month has been about reviving the dead. Last week we saw Resident Evil return in glorious high-definition, and this week everyone’s favorite bony travel agent rose from the gaming graves in the highly-anticipated Grim Fandango Remastered. Gamers are also getting a chance to play one
by Josh DevlinThere is a very thin line between acceptable mediocrity and dull uselessness, and being on the fence is not a position that you want to find your game in. Unfortunately for Idea Factory International, that’s exactly the zone you’ll find Hyperdimension Neptunia Re;Birth 2: Sisters Generation, the
by Patrick RostEvery time I play big 4X games like Eclipse or Exodus: Proxima Centauri I find myself pulled to the technology tree, feeling that the rest of the game is simply a distraction for my civilization to gain more tech. The same is true whenever I play any of the Civilization
by Scott GriffithIn my 22 years, there’s not a single franchise that has been more of a constant in my life than Pokemon. Both the games and the anime adaptation rose to prominence in my small hometown when I was six-years-old and in the first grade. All my friends had their
by Kenneth ShepardThe recent spate of game remakes has, in my opinion, been an absolute boon. It breathes new life into the classic games I grew up with, letting me share them with my loved ones. Grim Fandango reaches back to 1998 in a time when LucasArts was cranking out the best
by Ron BurkePAX South is over and done, and there was plenty to see and do. While the show floor might have been a little small compared to the well-established East and Prime PAX shows, Texas developers and the Lone Star State’s gaming community came out in full force to show
by Eric Van AllenI remember playing Clue when I was very young. It is one of the first boardgames that I vividly remember playing. I also vividly remember when I realized that it was flawed. I really enjoyed the deduction of the game, but found myself frustrated by the roll and move aspect
by Scott Griffith